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Re: Vector - Dedicated Server Mod

Posted: Tue Dec 17, 2019 7:48 pm
by Database
mcbane_kenney wrote:
Fri Dec 13, 2019 10:08 pm
What ports does this use, and what protocol?
I thought I set it up, but either I set it up wrong or used the wrong ones. Made an account just to ask this.
It's the same as the default dedicated server. 27015 and 27016 UDP, nothing has been changed.

Re: Vector - Dedicated Server Mod

Posted: Tue Dec 17, 2019 7:49 pm
by Database
v0.07/12-17-19 Changelog:

Code: Select all

-Updated for game version v0.9.6.0.
-Reload Vector settings on the fly by using the command reloadvector. You no longer have to restart your server for this to take effect!
-Stability improvements

Re: Vector - Dedicated Server Mod

Posted: Wed Jan 01, 2020 12:18 am
by Database
v0.07/1-1-20 Changelog:
Vector New Years' Update
Happy new year from the Vector team! Here's what we've been working on!

==== AutoMod 2.0 ====
AutoMod has evolved! AutoMod is now more accurate and vigilant for griefing like activity on your server. AutoMod can now detect:
-Interior/Exterior door opening
-Dual reactor overloading (combat missions)
-Detonator Placing/Priming
-Opiate (ex. Fentanyl) Overdose Detection
-Remote Logging Support
-View/Save Round History
By using the new chat commands "viewhistory player" and "savehistory player" you can grab all AutoMod events that occurred for the player you select during a round for easier sorting.

==== Code Optimization ====
Optimize, optimize, optimize! The New Years' update simplifies settings loading and handling of core functions in the backend. As such, we've seen loading times improve by 65% and CPU/RAM usage decrease by 10%.

==== Atlas Improvements ====
We've recoded most of the backend of Vector Atlas for a more reliable experience.

==== Incognito Mode ====
Incognito mode has been worked on to fix some issues in regards to client persistence.

Here's to another year of great things to come!

~Database & Matrixed

Re: Vector - Dedicated Server Mod

Posted: Mon Jan 06, 2020 9:38 pm
by Database
Vector is now available for SteamP2P:
Servers that use Steam networking (SteamP2P) can now take advantage of Vector's extensive features as a server mod!

Install:
1. Install Vector and copy the SteamP2P Launcher via https://vectormod.cf/ to your Barotrauma root directory
2. Configure Vector settings as needed in Data\Vector
3. Launch the VectorP2PLauncher.exe file with Steam open.
4. When Barotrauma launches, click "Host Server" and enter the necessary details.

Re: Vector - Dedicated Server Mod

Posted: Thu Jan 30, 2020 8:34 pm
by Database
v0.07/1-30-20 Changelog:
==== Improved AutoMod ====
AutoMod has a new ability to sense tampering. Things such as disconnecting power to vital components or manually overriding pumps/engines will be logged as tampering attempts.

==== Atlas ====
Using the console, you can opt in and opt out of Vector Atlas by using the atlas [on/off] command. You can also check your status with the atlasstatus command.

==== Global Banlist ====
The Global Banlist has unfortunately been discontinued and has been removed in this version of Vector.

==== Miscellaneous ===
-Fixed WebSocket crash
-Max packet size exceeded workaround

New settings (automod.json):
'vitalcomponents': [
"Nuclear Reactor",
"Engine",
"Large Engine",
"Shuttle Engine",
"Large Pump",
"Pump",
"Small Pump",
"Navigation Terminal",
"Oxygen Generator"
],
'warntampering': true,

Re: Vector - Dedicated Server Mod

Posted: Thu Mar 05, 2020 7:56 pm
by Database
v1.08/3-5-20 Changelog:
-Updated for game version v0.9.7.1
-Converted to .NET Core
-Various updates and stability upgrades
NOTICE:Because of several changes, you can NOT use the Vector Updater to update to this version of Vector. Please back up your settings and uninstall Vector, and reinstall it with either the Installer or the .zip: https://cdn.vector.wtf/binaries/v1.08-3-5-20.zip

Re: Vector - Dedicated Server Mod

Posted: Sat Mar 07, 2020 4:59 pm
by Database
If you are having difficulty getting Vector to launch, please get the latest revision of the build (same URL) that includes a postinstall executable. Run that executable to install the necessary runtimes and Vector should then work.

Re: Vector - Dedicated Server Mod

Posted: Sun Mar 08, 2020 6:08 am
by jungleGNZ
Hi,
I have looked at running this on server using windows server 2016, all installed however when I click the dedicatedServer vector.exe nothing happens.
Any ideas? Does it work on windows server OS?

Cheers

Re: Vector - Dedicated Server Mod

Posted: Sun Mar 08, 2020 10:03 pm
by Database
jungleGNZ wrote:
Sun Mar 08, 2020 6:08 am
Hi,
I have looked at running this on server using windows server 2016, all installed however when I click the dedicatedServer vector.exe nothing happens.
Any ideas? Does it work on windows server OS?

Cheers
Yes it does work on Windows Server 2016. Do you have the .NET Core runtime installed? The postinstall helper should have done this for you, but if not give this a go:

https://dotnet.microsoft.com/download/d ... -installer
https://dotnet.microsoft.com/download/d ... -installer

Re: Vector - Dedicated Server Mod

Posted: Tue Mar 31, 2020 5:28 pm
by Database
v1.08/3-31-20 Changelog:
-Updated for game version v0.9.8.0.
A new version of the Vector updater is available. This will allow you to easily update your servers again.
New updater: https://cdn.vector.wtf/binaries/VectorUpdater.exe