SCPTrauma!

#1
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An SCP mod for Barotrauma with BTE mixed in!

This mod is for those who love the paranormal, RPing, Barotrauma, and most importantly - the SCP universe!

I was originally working on another SCP mod for Barotrauma but the author wasn't really as interested/working as hard I was and while working on SCP-173, modding just kinda clicked for me! I saw how easy it was and decide to make my own mod and so far it's turned out amazing! I hope you all enjoy it as much as i did making it.

The mod is in it's Alpha Stage. Only join if you want to help me with feedback for a full release.

Discord Server

https://discord.gg/J8QfWYA

I have a Discord server for my mod and i'll inform everyone when i'm hosting my mod. We already have a good amount of members because it used to be a different Barotrauma Discord. You'll be able to get the download link there.

Mod Details

The mod contains tons of new items such as custom access cards, a bunch more guns, new outfits/armor, new jobs, and a good amount of SCPs.
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Current SCPs:
[*] SCP-029
[*] SCP-035
[*] SCP-049
[*] SCP-106
[*] SCP-173
[*] SCP-999
[*] SCP-131A
[*] SCP-131B
[*] :REDACTED:
[*] SCP-079

Planned SCPs:
[*] SCP-131
[*] SCP-343
[*] SCP- :REDACTED:
[*] SCP-096
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Credits
Chiko: For making an amazing mod for Barotrauma that is basically essential at this point.

Come and join the Discord, I try to host as much as possible!
Last edited by augustus espresso on Sat Nov 17, 2018 11:36 pm, edited 12 times in total.
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viewtopic.php?f=20&t=10530

Re: SCPTrauma!

#4
SCPTrauma Update!

Updated to Alpha 2

The Prisoner Purpose Update

Update Rundown...

-Fixed OP armor for Chaos Insurgents and overall damage of bullets.
-Added SCP-131 A&B.
-Edited all the jobs skills levels.
-Added sprite for an Alpha Warhead.
-Added a ton of machines and work occupations to spice up D-Class gameplay.
--Washing Machine: Wash dirty clothes and deliver them to staff.
--Mineral Extractor: Siphon and filter minerals from the ocean water to get chemicals and materials.
--3D Printer: Print equipment and items from raw chemicals and powders.
--Ammo Workbench: Craft ammo and firearm supplies for staff.
--Compound Accelerator: Similar to a particle accelerator, it combines powders and materials together on a sub-atomic level to form higher value materials.
- :EXPUNGED:
-Added a rubber bullet for the FK BRNO.
-Remade the Doctor's Outfit as a coat.
-Added a makeshift gun that shoots like a flintlock.
- :EXPUNGED:
-Added SCP 2200-4 as a playable human race.
-Minor fixes and improvements.

The download links at my Discord have been updated! Go download them there and keep your ears out for that beautiful ping when I start up a server!
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viewtopic.php?f=20&t=10530

Re: SCPTrauma!

#5
SCPTrauma Update!

Updated to Alpha 3

The 8.20 Update

Update Rundown...

-Updated the mod to be compatible with Barotrauma 8.20
-Added SCP-294 and it's many beverages.
- :EXPUNGED:
-Updated and fixed some items.
-Added the Small Door from BTE.
-Added a Rottweil Olympia, a stylish weapon but it isn't very practical.
-Added a 1881' "Street Howitzer" Sawed-Off, Like the Olympia but with a higher RoF and less accuracy.
- :EXPUNGED:
-Added a new Makeshift Zip Rifle which uses pressure from an oxygen tank to fire projectiles, similar to the Harpoon Gun.
-You can now get Thermite Powder form the Compound Accelerator.
-Edited some recipes to make them more achievable.
-Edited my NilMod server settings for enhanced gameplay.

The download links at my Discord have been updated! Go download them there and keep your ears out for that beautiful ping when I start up a server!
Last edited by augustus espresso on Sat Sep 22, 2018 8:52 pm, edited 1 time in total.
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viewtopic.php?f=20&t=10530

Re: SCPTrauma!

#7
SCPTrauma Update!

Updated to Alpha 4

The Stabby Update

Update Rundown...

-Added a plethora of new weapons.
--Butcher's Wrench
--Screwdriver Shiv
--Makeshift Sword
--Makeshift Machete (From BTEP)
--Diving Machete (From BTEP)
--Stun Bat
-- :REDACTED:
--Wooden Mallet
--Prison Spear
--Chef's Knife
-Added a Sledgehammer for the Overseer. It destroys structures efficiently at the cost of accuracy.
-Added a Power Drill for the Overseer. It cuts through structures a little slower but has efficient battery usage.
-Updated Site-Hotel20 for the latest version of the mod.
-Updated the new fabricators with new recipes.
- :REDACTED:
- :079_2:
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The download links at my Discord have been updated! Go download them there and keep your ears out for that beautiful ping when I start up a server!
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viewtopic.php?f=20&t=10530

Re: SCPTrauma!

#10
SCPTrauma Update!

Updated to Alpha 5

The Home Improvement Update

Update Rundown...

-Added a ton of new decorative and functional items
--Cupboards
--Kitchen Counters
--Small Tables
--Water Cooler
--Showers (American History X Time)
-Added a bunch of decorative posters, some you may recognize. (If you're cool)
-Reskinned the Control Monitor to have an SCP interface
-Reskinned the Utility Access to actually look like a valve.
-Added a new Job - Red Right Hand Operative. They are tasked as an elite bodyguard for 05.
-05 MTF no longer has armor and instead sports a fine trenchcoat like the many other jobs.
-Edited some of the helmets to hide the wearer's identity.
-Actually implemented the 11mm Rubber Round into the mod.
-Added an AR-15 along with it's respective ammunition.
-Added a new 'race' to the playable characters, Cyborgs. There are male and female versions.
-Edited the nude sprite for humans.
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The download links at my Discord have been updated! Go download them there and keep your ears out for that beautiful ping when I start up a server!
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viewtopic.php?f=20&t=10530