Question about modding in Barotrauma
Posted: Sat Jun 08, 2019 10:52 am
Hi there!
I saw that anybody could, if they wanted, download the game's sources in order to make mods. So I was wondering how it would work. After searching for a bit I think I understood that editing the source code will allow me to create a new executable and then using a ContentPack I'd be able to choose which executable I want to use. (Correct me if I'm wrong)
However the bits I don't really understand is how it would work with the SteamWorkshop for example and how a player could install this mod. Also how would it work in the file structure? Everything should be put inside the Mods folder or should it be "merged" with the rest of the game files?
Thank you!
I saw that anybody could, if they wanted, download the game's sources in order to make mods. So I was wondering how it would work. After searching for a bit I think I understood that editing the source code will allow me to create a new executable and then using a ContentPack I'd be able to choose which executable I want to use. (Correct me if I'm wrong)
However the bits I don't really understand is how it would work with the SteamWorkshop for example and how a player could install this mod. Also how would it work in the file structure? Everything should be put inside the Mods folder or should it be "merged" with the rest of the game files?
Thank you!