Certh wrote:Played this a few times yesterday, but had a few issues
- With 16 players, we had issues with getting enough air
- We kept having random fires once the ship was underway. Not entirely sure what the cause of that was. Too much power fluctuation?
- The doors in the bottom airlock/diving room close and open rather randomly, with no apparent way to control them.
- Engineering had no access to the pump on the right side of the ship, only command and security personal can get there
- Some of the junction boxes on the gun deck cannot be reached
airlock uses water detector to close and open
set shutdown temp lower to prevent fires and let battaries handle overloads
is cap SO LAZY to click "out" couple of times and then trun pump on?
other stuff is going to be fixed soon