"A good Navy is not a provocation to war. It is the surest guaranty of peace."
UCN Ship Pack [0.8.1.2] - Download Link
Last Updated: 1 June 2018
- U.C.S. Spearfish SSN-21
- U.C.S. Swordfish SSN-27
- U.C.S. Daggerfish SSN-42
- U.C.S. Tigerfish SSN-127
- U.C.S. Tigershark SSN-159
- U.C.S. SDV
- UCN Demilitarized - Spearfish
- UCN Demilitarized - Swordfish
- UCN Demilitarized - Daggerfish
- UCN Demilitarized - Tigerfish
- UCN Demilitarized - Tigershark
- UCN Demilitarized - SDV
What is the UCN?
The United Colonies Navy was an attempt to form a realism-focused group that would roleplay Barotrauma as professional military crews. This effort did not get off the ground at the time, however the resources for it were made publicly available, including the submarines. The old ships were playable as of version 0.4.1.6., and it is intended to refit these designs for the latest version of Barotrauma, albeit only through newly added features.
What are these submarines about?
UCN subs are built to reflect contemporary, military submarine design principles. In game terms, they are extremely compact, heavily compartmentalized, equipped with redundancies when able and stocked with supplies oriented towards combat operations. The majority of parts are stock, with few changes to variables such as battery capacity, engine power, etc. For the most part, when these are adjusted, power consumption and other trade-offs are scaled as well, the sole exception being the amount of O2 put out by oxygen generators. This will not make these designs the most efficient possible through the editor (such as infinitely powerful engines, etc.), but they are extremely efficient within the scope of the vanilla game, and when used properly are a fair match against any threat.
Since these are warships intended to serve in wartime conditions, they are stocked differently from most subs you'll find. To begin with, the crew cabins will have standard uniforms for the entire crew (blue jumpsuits) containing standard issue equipment. As of 0.8.1.2., sidearms are part of this kit. Likewise, secure sections of the boat are heavily armed with the intention of supplying boarding parties. Lastly, most lockers contain a standard payload of emergency repair equipment, intended to allow the crew to recover the boat from almost any compartment. All of these features were added with the intention of a well disciplined and organized crew.
To make these designs more accessible to public server hosts, there is a parallel line of Demilitarized boats which have had most of the internal weapons removed and some minor changes made to the layout of equipment. It is highly recommended to use these designs instead, as the military variants will usually result in immediate griefing.
What about the old designs?
Since the original line of subs was created back in 2016, there were many limitations, both in my own experience as a designer and in the game itself. For instance: Heavy walls did not exist until most of the boats had already been made. This makes them flimsy compared to the modern boats, to say nothing of the lack of some essential equipment with newer versions of the game. The designs remain playable even now, but do not reflect the UCN spirit as state-of-the-art warships.
It is my intention to make limited revisions to those designs, modernizing the bare minimum necessary to cover any glaring holes (i.e. parasite vaccines). The overall designs will remain, with their flaws, to reflect an ongoing lore.
What are these subs best used for?
Fighting and winning, I'd say. These boats are mainly the kind of design you would use when playing with a group of trustworthy friends to get missions done, and would make for an exciting sub vs. sub opponent. In a public server setting, however, these designs may frustrate those players who expect wider spaces and fewer electronics that can be sabotaged. As mentioned, there is a Demilitarized variant which will not have as many onboard weapons, preventing what would otherwise be a wild shootout once griefers discover the standard issue sidearms. That said, the designs are still very robust, giving the remaining decent players a fighting chance to survive.
What if I want to modify these boats to be even more server-friendly, or mod-friendly?
Go ahead. I already know that some folks took the Spearfish into BTE, although I haven't seen it posted to this forum. My focus was and always will be on the clan-focused military boats, for vanilla Barotrauma, so all else is gravy. That said, please do not report any bugs or problems with boats that have been modified, since there's no telling what changes will have been made to them. Meanwhile, please do report any problems with my designs here, and I'll be happy to address them.