Re: SCP Suggestions General

#201
Rooster wrote: While we are on the topic, why couldn't Slender Man be in the SCP game? I'm sure if he'd ask for permission the original creator of Slender wouldn't mind. SCP is about containing dangerous entities and keeping the planet in check, so why not?
It's not cannon. Slender Man is not located in any of the 2000 SCPs on the wiki, nor is he entered, so far to my knowledge, as a joke SCP.

Re: SCP Suggestions General

#202
Dr. Maruss wrote:
Rooster wrote: While we are on the topic, why couldn't Slender Man be in the SCP game? I'm sure if he'd ask for permission the original creator of Slender wouldn't mind. SCP is about containing dangerous entities and keeping the planet in check, so why not?
It's not cannon. Slender Man is not located in any of the 2000 SCPs on the wiki, nor is he entered, so far to my knowledge, as a joke SCP.
He means what if we could ask who ever originally wrote about Slendy if he would like Slenderman to be added into the SCP Database.


Also, I like the idea of finding a survivor, I don't think it would ruin the atmosphere, instead it would enrich it, the player would grow attached to the survivor because he is no longer along, but if the survivor ends up dying a horrible death accompanied by silence...it will make the player feel even more lonely.

Re: SCP-049: The Plague Doctor.

#203
It's a pretty nice suggestion you have here. I like this idea. He shouldn't be a common find because it will get annoying very quickly if you keep getting chased by something every 10 seconds. I think you should crouch to sneak past him in order to prevent him from chasing you. Everything else you wrote, I agree with.
ey b0ss, can I habe de pussi plz?

Re: SCP-049: The Plague Doctor.

#204
Prune wrote:It's a pretty nice suggestion you have here. I like this idea. He shouldn't be a common find because it will get annoying very quickly if you keep getting chased by something every 10 seconds. I think you should crouch to sneak past him in order to prevent him from chasing you. Everything else you wrote, I agree with.
Yes, he would be a rare find, since yeah, he would simply get annoying if you saw him all the time.

If I need to move this I shall.

Re: SCP Suggestions General

#205
A Hideous Beast wrote:
Dr. Maruss wrote:
Rooster wrote: While we are on the topic, why couldn't Slender Man be in the SCP game? I'm sure if he'd ask for permission the original creator of Slender wouldn't mind. SCP is about containing dangerous entities and keeping the planet in check, so why not?
It's not cannon. Slender Man is not located in any of the 2000 SCPs on the wiki, nor is he entered, so far to my knowledge, as a joke SCP.
He means what if we could ask who ever originally wrote about Slendy if he would like Slenderman to be added into the SCP Database.


Also, I like the idea of finding a survivor, I don't think it would ruin the atmosphere, instead it would enrich it, the player would grow attached to the survivor because he is no longer along, but if the survivor ends up dying a horrible death accompanied by silence...it will make the player feel even more lonely.
If you're a member of the actual SCP Wiki, then you should know that ideas you get from third-party media sources are very frowned upon. Trying to put a hollow from Bleach, for example, would get downvoted into oblivion and deleted. The same would be true for Slender Man.

However, finding one of the notes in 860s forest would be a really cool Easter Egg. I'll side with that.

Re: SCP Suggestions General

#206
instead of walking slowly in the PD he could just injure both our legs. But then it would be easy to escape the PD if you have a med-kit
God is perfect -> Nobody is perfect -> I'm nobody --> I'm perfect --> I'm God.

Re: SCP-049: The Plague Doctor.

#207
I actually really like the whole idea of 049 being put into the game. It would add a little more challenge and more of a variety in enemies. Although I think he should chase you through a few rooms, with a little more speed than 106; otherwise he would seem a little too easy to get away from (he should be able to open doors as well). Plus if you can crouch to get past him while he is operating on a body, that can a little bit of intensiveness because you will be thinking "please don't see me, please don't see me, PLEASE DON'T SEE ME!!!".

Re: SCP Suggestions General

#208
Ideas For SCP-1981: SCP-1981's Chamber Requires A Level 5 Keycard (Or The Player Can Teleport To SCP-1981) To Enter, Just Like SCP-372, SCP-1981 Will Blur When The Player Watches The RONALD REGAN CUT UP WHILE TALKING But Dosen't Kill The Player, In SCP-1981's Chamber, There Is A Document Of SCP-1981 Scrapped From This Wiki http://scp-wiki.wikidot.com/scp-1981.

Ideas Of SCP-1997: SCP-1997's Chamber Requires A Level Omni Keycard (Or The Player Can Teleport To SCP-1997) To Enter, Once The Player Clicks On SCP-1997, The Activaity Book Will Rather Generate To Science, Nature, History, Space, Or Art, Once The Player Finishes One Of The Subjects, They Can Click Submit, If The Player Gets All Of The Words Right, The Player Will Receive A Document Saying "Good Job", If The Player Gets All The Words Wrong, They Receive A Document Of SCP-1997 Instead Which Is Scraped From This Wiki http://scp-wiki.wikidot.com/scp-1997, It Should Be Noted That SCP-1997 Can Be Used A Lot Of Times If The Player Wants To.
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(last edited 10/09/2020)

Re: SCP Suggestions General

#209
ey Reglias I Have An Idea For A New SCP, Guess What SCP I'm Talking About, Here's A Hint: "appears as face with no visible pupils, nostrils, or mouth."-The SCP Foundation, If U Guessed It Was SCP-087 And SCP-087-1 Your Correct!
Since I Don't Want To Make A Model Of SCP-087 And SCP-087-1, Can You Be Wise And Scrap SCP-087-1 From This Site http://www.scp-wiki.net/scp-087
Also Since Every Subject Hears Crying Noises, I'm Giving You This Female Crying Sound Effect http://www.mediafire.com/?2dcvfsvfzd806uv Which Was Scrapped From This Video https://www.youtube.com/watch?v=32Cw6mpMuCU
I Thought To Get To SCP-087, It Requires A Level 2 Keycard To Open It, Then The Player Will Walk Outside Of The SCP Foundation, Without The MTFs Noticing, To A Place Called "The Endless Staircase", Outside The Building, I Thought You Could Add These Documents Based On These Documents:
http://www.scp-wiki.net/document-087-i
http://www.scp-wiki.net/document-087-ii
http://www.scp-wiki.net/document-087-iii
(Optional) I Thought You Could As Channel 6 On The Radio Of The Audio Adaption Of The Documents Based On These Youtube Videos:
http://www.youtube.com/watch?v=dbz8Z9nW ... e=youtu.be
http://www.youtube.com/watch?v=1CXGAAgt ... e=youtu.be
(Document 087-III Audio Adaption Is Still Unknown.)
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(last edited 10/09/2020)

Re: SCP-049: The Plague Doctor.

#210
Nashda wrote:I actually really like the whole idea of 049 being put into the game. It would add a little more challenge and more of a variety in enemies. Although I think he should chase you through a few rooms, with a little more speed than 106; otherwise he would seem a little too easy to get away from (he should be able to open doors as well). Plus if you can crouch to get past him while he is operating on a body, that can a little bit of intensiveness because you will be thinking "please don't see me, please don't see me, PLEASE DON'T SEE ME!!!".
I think that when he is operating on some one he will have his bag and tools laid about, and he will move his upper body and head towards what ever tools he needs occasionally, making it so that you must constantly stay out of his sight (which is always changing.) Also, How tall is the player character? The wiki states that 049 is about 1.9 m/6'2 tall, I was hoping he could also be made to look muscular, since he is a surgeon he may have to use strength to move and break certain parts of the body, and if he were both tall and muscular he could be made to look very imposing.

Time to sketch,