Alarm on '914'

#1
914 can change anything into something better, and sometimes more lethal. And why is it Level 2 only? It also should be easy to access, and I don't think hiding it in the back of the map makes sense. Instead, why not allow easy access into 914, but when the player uses it, you hear someone talking in a radio contained in the room. "Identify yourself, whoever is using SCP-914, immediately." And then MTF would come and destroy you if you aren't gone within a few minutes or keep using it.
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Re: Alarm on '914'

#3
Theimperfectbeing wrote:I normally find it early in the game and why it is level 2 is beyond me. Also, the MTFs do not come in the facility until you get close to Gate A/B. Good idea though. :)
It doesn't have to be the MTF. There could be a surviving guard coming to check for whoever is using 914, from his point of view it could be another guard or a scientist. So he comes to check. Maybe you could do something, like maybe you have to put yourself through 914 to hide yourself.
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Re: Alarm on '914'

#4
mrpeanut188 wrote:
Theimperfectbeing wrote:I normally find it early in the game and why it is level 2 is beyond me. Also, the MTFs do not come in the facility until you get close to Gate A/B. Good idea though. :)
It doesn't have to be the MTF. There could be a surviving guard coming to check for whoever is using 914, from his point of view it could be another guard or a scientist. So he comes to check. Maybe you could do something, like maybe you have to put yourself through 914 to hide yourself.
Oh, okay. Like I said, good idea! :)
eric

Re: Alarm on '914'

#6
mrpeanut188 wrote:"Identify yourself, whoever is using SCP-914, immediately."
If you could find a level 2 researcher's ID card, you could double-click it in your inventory, and D-9341 could read the name on the card. The person on the intercom would believe you and call off the MTF or guard or whoever's coming.
spartan322 wrote:it is not every day that an SCP comes out of the closet.
"I'm not a psychopath. I'm a high-functioning sociopath."
My SCP playthrough
Trex plays Amnesia: AMFP

Re: Alarm on '914'

#7
LukeDude759 wrote:
mrpeanut188 wrote:"Identify yourself, whoever is using SCP-914, immediately."
If you could find a level 2 researcher's ID card, you could double-click it in your inventory, and D-9341 could read the name on the card. The person on the intercom would believe you and call off the MTF or guard or whoever's coming.
That's a great puzzle idea.
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Re: Alarm on '914'

#8
mrpeanut188 wrote:
LukeDude759 wrote:
mrpeanut188 wrote:"Identify yourself, whoever is using SCP-914, immediately."
If you could find a level 2 researcher's ID card, you could double-click it in your inventory, and D-9341 could read the name on the card. The person on the intercom would believe you and call off the MTF or guard or whoever's coming.
That's a great puzzle idea.
except for the fact you're wearing a Class-D jumpsuit :106:
I Survived SCP-106's Pocket Dimension And All I Got Was This Stupid ID Card

Re: Alarm on '914'

#9
Maybe when you use 914 the facility alarm goes off, and a scientist walks over slowly from an ajacent office, holding a knife. Then he mumbles like the suicide guard and kills himself at the door and then 106 has a 1/7 chance of spawning disguised as him?

Re: Alarm on '914'

#10
xenrix wrote:Maybe when you use 914 the facility alarm goes off, and a scientist walks over slowly from an ajacent office, holding a knife. Then he mumbles like the suicide guard and kills himself at the door and then 106 has a 1/7 chance of spawning disguised as him?
Why would a scientist just see a Class-D and kill himself?
Why would 106 be disguised a scientist?
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