Re: 6.6 is out!

#11
Coheedfreak07 wrote:Hey so what exactly did they update?
v0.6.6
- some additions to the pocket dimension
- more sound clips for the MTF
- minor bugfixes in MTF AI
- some new prop models in the office rooms
- containing 106 now works the way it should, thanks to MonocleBios
- the server rooms are a bit easier to get through now
- changed the "Input"-label on SCP-914 to "Intake"

Re: 6.6 is out!

#13
Coheedfreak07 wrote:Alright, and I know this isn't the place to ask questions, but is SCP-860 going to be added to the game soon? or are they still working at it?
Still working on it. I'm fairly certain, though, that they're almost done.
Administrator at the Official SCP:CB Wiki

Re: 6.6 is out!

#15
Insanity's Bane wrote:
Coheedfreak07 wrote:Alright, and I know this isn't the place to ask questions, but is SCP-860 going to be added to the game soon? or are they still working at it?
Still working on it. I'm fairly certain, though, that they're almost done.
The modelling is coming close to completion. I have no idea how long it'll take me to code the texture tiles and monster.
M-x dingus-mode

Re: 6.6 is out!

#16
Coheedfreak07 wrote:Hey so what exactly did they update?
http://www.scpcbgame.com/changelist.txt

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v0.6.6
- some additions to the pocket dimension
- more sound clips for the MTF
- minor bugfixes in MTF AI
- some new prop models in the office rooms
- containing 106 now works the way it should, thanks to MonocleBios
- the server rooms are a bit easier to get through now
- changed the "Input"-label on SCP-914 to "Intake"
Aspiring voice actor. You can check out my portfolio at http://skyrim.nexusmods.com/users/36603 ... bout&pUp=1

Re: 6.6 is out!

#17
Well I found 3 new rooms to the PD:

1) A room full of some kind of prison cells on the wall, accompanied by the sound of breathing and gagging/vomiting.
2) A red room with a pillar at the opposite end, 106 is standing at the top looking down on the player.
3) A bridge with a moving slab of brick constantly flying past the bridge in various areas to kill the player.

These new rooms are amazing so far. I still think the PD needs more mindfuckery rooms implemented. But nice progress at the moment.
ey b0ss, can I habe de pussi plz?