Re: SCP Containment Breach Unity Remake!

#191
Hubbawubba64 wrote:
SlanDev wrote:
Dmitriy-Bars wrote:So, if your Unity version is still in development, will you port it on tablets and smartphones (Android, iOS)? I heard that some players want this. :doubt:
I want that - I don't just want to play it, I want to port it. I am already a mobile Unity dev, and I know how to optimize a game for mobile devices (Tex atlases, limited render distance w/ fog, compression, etc). I also have good controls (like Modern Combat, Dead Trigger, etc).

@danielmus

I would be VERY proud If I could port it to Android (and later iOS). Please tell me what you think about this idea. Of course, this can wait till the game is done.

EDIT:
You know that the game and its assets are open-source?
SCP-087-B Barely works on Android. I can only imagine Containment Breach.
'Cause it's not optimized... look at Dead Trigger, it has much better graphics than SCP:CB and runs perfectly.

Re: SCP Containment Breach Unity Remake!

#192
SlanDev wrote: 'Cause it's not optimized... look at Dead Trigger, it has much better graphics than SCP:CB and runs perfectly.
Dead Trigger doesn't run on Blitz3D.
Dead Trigger is made by a team.
Dead Trigger has what I'd assume to be a large budget.
And no, 087-B runs just fine, I'm just on about this:
Cridone wrote: it seems it would be clunky as hell to control.
I thought up of a nice design that actually let the player manage all the features fairly easily, the only problem being nothing ANYONE could come up with would be as good as the PC controls.
𝙱𝚕𝚒𝚝𝚣𝟹𝙳 𝙴𝚛𝚛𝚘𝚛(!): 𝙿𝚛𝚎𝚜𝚜𝚒𝚗𝚐 𝚝𝚑𝚎 𝚋𝚞𝚝𝚝𝚘𝚗 𝚛𝚊𝚙𝚒𝚍𝚕𝚢 𝚒𝚜𝚗'𝚝 𝚐𝚘𝚒𝚗𝚐 𝚝𝚘 𝚖𝚊𝚔𝚎 𝚝𝚑𝚎 𝚎𝚕𝚎𝚟𝚊𝚝𝚘𝚛 𝚖𝚘𝚟𝚎 𝚏𝚊𝚜𝚝𝚎𝚛.

Re: SCP Containment Breach Unity Remake!

#195
Cridone wrote:SlanDev, if you don't have a budget to do this you'd need serious dedication to do it instead. Especially if it's going to be free in the end.
I have the dedication :wink:

It's not that hard (I think). Also, it's a huge motivation that one of the most amazing horror games will be on Android.

EDIT:
Just found a GMod / Source map of the SCP Foundation. It could help if it is convertable to some normal format.
http://steamcommunity.com/sharedfiles/f ... chtext=scp

Re: SCP Containment Breach Unity Remake!

#196
SlanDev wrote:
I have the dedication :wink:

It's not that hard (I think). Also, it's a huge motivation that one of the most amazing horror games will be on Android.

EDIT:
Just found a GMod / Source map of the SCP Foundation. It could help if it is convertable to some normal format.
http://steamcommunity.com/sharedfiles/f ... chtext=scp
this game will never be on android man. are you high or what?
Furries and FnaF fan must be terminated to avoid incident-[REDACTED]
- DR.Yonzo

Re: SCP Containment Breach Unity Remake!

#198
SlanDev wrote: It's not that hard (I think). Also, it's a huge motivation that one of the most amazing horror games will be on Android.
Two words:
Lurk moar.
𝙱𝚕𝚒𝚝𝚣𝟹𝙳 𝙴𝚛𝚛𝚘𝚛(!): 𝙿𝚛𝚎𝚜𝚜𝚒𝚗𝚐 𝚝𝚑𝚎 𝚋𝚞𝚝𝚝𝚘𝚗 𝚛𝚊𝚙𝚒𝚍𝚕𝚢 𝚒𝚜𝚗'𝚝 𝚐𝚘𝚒𝚗𝚐 𝚝𝚘 𝚖𝚊𝚔𝚎 𝚝𝚑𝚎 𝚎𝚕𝚎𝚟𝚊𝚝𝚘𝚛 𝚖𝚘𝚟𝚎 𝚏𝚊𝚜𝚝𝚎𝚛.