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Re: v1.3 Update

Posted: Tue Jun 21, 2016 1:20 am
by AgentParadox
PootWizard wrote:Second... i just realized i made a argument on if SCP-005 should or should not be implemented due to being OP
SCPs which are stupidly evil, or make the game too easy, shouldn't be in the game.

Re: v1.3 Update

Posted: Tue Jun 21, 2016 1:44 am
by Sad_ness
Do you guys think 1.3 will release this week?

Re: v1.3 Update

Posted: Tue Jun 21, 2016 2:44 am
by Blue Prefect
Sad_ness wrote:Do you guys think 1.3 will release this week?
i doubt it since the creator probably has to make fixes to have the game be out with no errors and see the scps have correct scripted events but fingers crossed :) :wink:

Re: v1.3 Update

Posted: Tue Jun 21, 2016 3:05 am
by slender1200
Sad_ness wrote:Do you guys think 1.3 will release this week?
I think one of the creators (I think Vane) said something about it coming out somewhere around the beginning of July.

Re: v1.3 Update

Posted: Tue Jun 21, 2016 3:50 am
by AveryLP
slender1200 wrote:
Sad_ness wrote:Do you guys think 1.3 will release this week?
I think one of the creators (I think Vane) said something about it coming out somewhere around the beginning of July.
That is correct, he wanted to add something to the game before releasing it.

Re: v1.3 Update

Posted: Tue Jun 21, 2016 7:39 am
by Vane Brain
AveryLP wrote:
slender1200 wrote:
Sad_ness wrote:Do you guys think 1.3 will release this week?
I think one of the creators (I think Vane) said something about it coming out somewhere around the beginning of July.
That is correct, he wanted to add something to the game before releasing it.
About this new "something": It will take a lot of time to add it, so... we decided to add this to the NTF mod v0.2 and then in v1.4 of SCP CB. I think it will save a lot of time.
Now we actually did a lot of things for 1.3. I hope we will release it soon...
Image

Re: v1.3 Update

Posted: Tue Jun 21, 2016 11:32 am
by AveryLP
Vane Brain wrote:
AveryLP wrote:
slender1200 wrote: I think one of the creators (I think Vane) said something about it coming out somewhere around the beginning of July.
That is correct, he wanted to add something to the game before releasing it.
About this new "something": It will take a lot of time to add it, so... we decided to add this to the NTF mod v0.2 and then in v1.4 of SCP CB. I think it will save a lot of time.
Now we actually did a lot of things for 1.3. I hope we will release it soon...
Image
So, will it be in June or in July then?

Re: v1.3 Update

Posted: Tue Jun 21, 2016 3:01 pm
by AgentParadox
AveryLP wrote:So, will it be in June or in July then?
I don't think they're allowed to say, since if there's a set date, something could crop up that Regalis would need to take care of, then it would be a late release.

Re: v1.3 Update

Posted: Wed Jun 22, 2016 4:12 pm
by Regalis
Looks like my (or in this case our) estimations were off as usual... There's still a bit of work to do with the new additions and unfortunately everything won't be ready by the end of this month. However, most of the new features are looking good now and just need some more polishing, so I'm 98.15% certain we'll be able to release it some time next month.
Image

Re: v1.3 Update

Posted: Wed Jun 22, 2016 4:21 pm
by juanjp600
i see a sky, gate c confirmed guys 😲😲😲😲