Re: Dev Topic

#261
Reg, I know that this game is still in alpha, but do you have an idea about when this game will be fully released or if it'll cost money to get?
Heheh, you said a bad word.

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Re: Dev Topic

#262
As said in the FAQ, it will be completely free. And there is no release date as of yet.
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Re: Dev Topic

#263
Masshorde wrote:What if it has random effects that happen to it on Very fine. Like if you put it in, you could get a light vest, a heavy vest, a short sleeve vest, and any others that are concievable. But the light one for instance would break after 2-3 shots but you could run just as fast. The heavy vest would mean only a few seconds sprinting but would mean you could survive 8-9 bullets to chest, and a short sleeve vest would make it 5% more likely to survive being shot at.
Just some ideas right there.
I like this, the random chance of different things occurring on each setting. Already there's like a 50/50 chance of getting an omni-card or a MasterCard putting any key cards into 914, plus players won't go hunting around for these items and upgrade them on each playthrough and pretty much walk around an armored truck. It's already easy enough for me to beat at least (excluding the MTF..).

Re: Dev Topic

#264
Just a question: What happens when multiple Limbs get shot?
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Re: Dev Topic

#268
Mirocaine wrote:
Masshorde wrote:What if it has random effects that happen to it on Very fine. Like if you put it in, you could get a light vest, a heavy vest, a short sleeve vest, and any others that are concievable. But the light one for instance would break after 2-3 shots but you could run just as fast. The heavy vest would mean only a few seconds sprinting but would mean you could survive 8-9 bullets to chest, and a short sleeve vest would make it 5% more likely to survive being shot at.
Just some ideas right there.
I like this, the random chance of different things occurring on each setting. Already there's like a 50/50 chance of getting an omni-card or a MasterCard putting any key cards into 914, plus players won't go hunting around for these items and upgrade them on each playthrough and pretty much walk around an armored truck. It's already easy enough for me to beat at least (excluding the MTF..).
Yeah, thats what I mean. And it wouldn't have to be many different ones, just 4-5. It would mean you would feel good that you got WHAT you wanted, not what you didn't. There should also be something for each setting that either has a good effect on it but only for a short time (2-3 minutes) and then one that is useless. Its that or having it break after a few minutes from over load of being stretched or something and so it breaks.
Turkeys are dangerous, they eat camels.

Re: Dev Topic

#270
Will the new 106 model be the model for the rest of the game's development or will it change if we somehow get an even better model?
Heheh, you said a bad word.

All of you guys really are special. Did you guys know that? Yes you guys are! Each in your own special way.