Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
#461scp 173 doesnt open doors. 079 opens a door every now and then but that doesnt happen quite often. usually, you can just go to the next room, close the door and continue
I hope that's false; perhaps there could be difficulty settings that would disable SCP-173 from opening doors, but I would want him to open doors frequently.GIMLI_2 wrote:scp 173 doesnt open doors. 079 opens a door every now and then but that doesnt happen quite often. usually, you can just go to the next room, close the door and continue
Yay!!!!! [I haven't had time to get on the forumENDERMANLIKE wrote: I'm liking the progress this port has made and the potential it has [I don't know many of the other popular engines... Unreal, Unity, and I remember another one that people thought would be cool as a port.] But I'm curious.. Is a custom colored fog possible for the game? [It was in the original SCP Containment Breach but a WHILE ago something broke it or it got removed recently but I think that'd be a cool and funny thing for both games to have as it could be used for hard challenges and it's a funny thing that players customize... I don't know if the port will have seeds where same seeds make the same map so multiplayer like races can be made by same seeds on different computers so the fog can be used to make the races harder... If the seeds always make different maps including same seeds then WAYYY LATER could multiplayer be added.. I don't know if multiplayer is something that should be added early or later because I've never made a game or anything... I think custom colored fog should be readded to the original SCP Containment Breach for challenges too.zornor90 wrote: A custom colored fog is pretty simple to add.
You can make custom colored fog in original game without any problemsENDERMANLIKE wrote: I'm liking the progress this port has made and the potential it has [I don't know many of the other popular engines... Unreal, Unity, and I remember another one that people thought would be cool as a port.] But I'm curious.. Is a custom colored fog possible for the game? [It was in the original SCP Containment Breach but a WHILE ago something broke it or it got removed recently but I think that'd be a cool and funny thing for both games to have as it could be used for hard challenges and it's a funny thing that players customize... I don't know if the port will have seeds where same seeds make the same map so multiplayer like races can be made by same seeds on different computers so the fog can be used to make the races harder... If the seeds always make different maps including same seeds then WAYYY LATER could multiplayer be added.. I don't know if multiplayer is something that should be added early or later because I've never made a game or anything... I think custom colored fog should be readded to the original SCP Containment Breach for challenges too.
Ex: 860.Vane Brain wrote: You can make custom colored fog in original game without any problems
Well I've already added one event halfways that will be out in the next buildReptileMonster wrote:When are you planning to add your own events into the game, if you plan to, at all?
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