Re: Containment Breach Unity Edition (2017) - Latest Build: 0.5a (6/3/17)
Posted: Thu Jul 13, 2017 10:20 pm
Good to hear that it's still moving along. I can't wait to see what's in store.
https://undertowgames.com/forum/
Dang this is awesome, looking forward to adding these! Also I have returned to development as my other project is finally winding down.. I have updated the project from unity 5.3 to 2017 for the performance updates and I have a lot of new things planned. Look for some more news by this weekendZackonark wrote:Speaking of remakes.
I have a few rooms I put together that'll hopefully be used to replace some of the ones in the Heavy Containment Zone of the original game. I went for scale this time round in the hopes of providing a space for 682 to maybe be added to the game. Not to mention a friend of mine thinks the rooms would be rather disturbing given a dark lighting and their size.
I'm away from home atm, but anyone who's interested can see the meshes through the Dropbox once I have them uploaded.
[EDIT]
I have them in the Dropbox in a wip folder. I have a 2-way, a 3-way, and a 4-way hall started. I plan on getting a door put together, a c hall, and an elevator checkpoint once I has these in a presentable state. the 4-way in particular is giving me rather hard time...
for everyone who can't see the Dropbox, or is too lazy to look, it'll be a little surprise for when it's implemented (if it will be).
I dunno if I'm an actual member of the team (if there is a team (maybe more of a volunteer?)). Nonetheless, I'm working on remodeling the heavy containment zone and would much enjoy your help. I'm absolute garbage at texturing and am only now getting decent at modeling. I have a few rooms in the project Dropbox that you could look at if you like. A few of them aren't what I have at home, however. I'll have those uploaded by the end of the day if you feel like lending me a hand.OnyxDarkKnight wrote:Hey, just wanted to know if you need any help. I am looking to work on a project to help with my portfolio. I know programming, Java, C++ and C# (I've worked in Unity before). I also learned how to make 3D models, animate and create textures in Subtance Painter last year, so I would love to do something in those categories to improve my skills. Let me know if you are interested.
I would love to help, though maybe you should have sent that through a PM, rather than post it publicly. I could also use some help with the login though, do you guys have a discord channel or something were we can talk?Zackonark wrote:I dunno if I'm an actual member of the team (if there is a team (maybe more of a volunteer?)). Nonetheless, I'm working on remodeling the heavy containment zone and would much enjoy your help. I'm absolute garbage at texturing and am only now getting decent at modeling. I have a few rooms in the project Dropbox that you could look at if you like. A few of them aren't what I have at home, however. I'll have those uploaded by the end of the day if you feel like lending me a hand.OnyxDarkKnight wrote:Hey, just wanted to know if you need any help. I am looking to work on a project to help with my portfolio. I know programming, Java, C++ and C# (I've worked in Unity before). I also learned how to make 3D models, animate and create textures in Subtance Painter last year, so I would love to do something in those categories to improve my skills. Let me know if you are interested.
The Dropbox is accessed by signing in through google.
I figured since Zornor is eventually going to make the project public that it didn't matter all that much, if I'm not mistaken that is.OnyxDarkKnight wrote:I would love to help, though maybe you should have sent that through a PM, rather than post it publicly. I could also use some help with the login though, do you guys have a discord channel or something were we can talk?Zackonark wrote:I dunno if I'm an actual member of the team (if there is a team (maybe more of a volunteer?)). Nonetheless, I'm working on remodeling the heavy containment zone and would much enjoy your help. I'm absolute garbage at texturing and am only now getting decent at modeling. I have a few rooms in the project Dropbox that you could look at if you like. A few of them aren't what I have at home, however. I'll have those uploaded by the end of the day if you feel like lending me a hand.OnyxDarkKnight wrote:Hey, just wanted to know if you need any help. I am looking to work on a project to help with my portfolio. I know programming, Java, C++ and C# (I've worked in Unity before). I also learned how to make 3D models, animate and create textures in Subtance Painter last year, so I would love to do something in those categories to improve my skills. Let me know if you are interested.
The Dropbox is accessed by signing in through google.