Page 5 of 12
Re: Interesting Discoveries
Posted: Mon Nov 19, 2012 4:48 pm
by TheUnkownTaskSoldier
Regalis wrote:Omniary wrote:Also, I noticed that the 2-Level Office got a new door for the Ming's office. Small, but interesting.
Has no-one noticed that
the door sometimes closes by itself when you're not looking at it?
There's also a
note with a subtle Amnesia reference somewhere in the facility, and a new note about the MTF that was added in v0.5.3.
Note with Amnesia reference and The door closes when you don't look at it? Nope, I have'nt, anyone else?
Re: Interesting Discoveries
Posted: Mon Nov 19, 2012 9:34 pm
by gameroyale
well, that's really nice of you using a vid I made

Re: Interesting Discoveries
Posted: Tue Nov 20, 2012 8:48 am
by Sparks
gameroyale wrote:
well, that's really nice of you using a vid I made

Already used it in my post 1 page before he did.
REALIZATION
Posted: Sat Dec 08, 2012 12:59 am
by That Same Anon
i just heard the guy that dies on radio channel 5, and i can SWEAR i heard 106's breathing. so that's what killed him.
EDIT: Seed with gate B right by gate A, 1495257. you'll have to wander, and of course 9TF will come in, so be careful.
edit2: HOLY SHIT RUSTLE1 AND RUSTLE2 ARE THEY THE 372 SOUNDS
Re: Interesting Discoveries
Posted: Sun Dec 09, 2012 12:17 pm
by ignati_svamm
mrpeanut188 wrote:
How in any way is that an arm?
He isn't that big...
Yeah, it looks more like a tail to me.
Re: Interesting Discoveries
Posted: Sun Dec 09, 2012 12:37 pm
by Glitch
i think your misunderstanding 682's abilities, let me remind you.
Self Transmuting
He can be anything he bloody wants.
Re: Interesting Discoveries
Posted: Sun Dec 09, 2012 4:21 pm
by That Same Anon
Glitch wrote:i think your misunderstanding 682's abilities, let me remind you.
Self Transmuting
He can be anything he bloody wants.
Touche.
Re: Interesting Discoveries
Posted: Tue Dec 11, 2012 10:33 am
by Ca$h
There is a Forest room in the ini files
[forest]
mesh path = GFX\map\forest.b3d
shape = 1
commonness = 0
disabledecals = true
You can't go there yet, can you?

Re: Interesting Discoveries
Posted: Tue Dec 11, 2012 11:25 am
by Agent Skinner
Ca$h wrote:There is a Forest room in the ini files
[forest]
mesh path = GFX\map\forest.b3d
shape = 1
commonness = 0
disabledecals = true
You can't go there yet, can you?

I believe all the textures are in place, but the room isn't actually in the game yet.
Re: Interesting Discoveries
Posted: Wed Dec 12, 2012 1:58 am
by mrpeanut188
Agent Skinner wrote:
I believe all the textures are in place, but the room isn't actually in the game yet.
Yes, the game merely caches it, for forest.b3d is merely nothing.