That is actually a really good idea. This would make the game more immersive, and new opportunities for new joke SCP's. However, I don't like the "You are Here" maps. The whole purpose of the s-nav is to give newbie employees a map, and the only reason it can't connect to the map database during Containment Breach is SCP-079's take over of the facility. Otherwise, it would be just as effective as a "You are Here" map.Dannyha wrote:Hi, im new to the forums, and just to say, i dont think anyone would want to work at SCP Containment breach because of its ambience, Just creepy halls with doors and more doors and then wierd dark round shaped tunnels. I think they should add a little bit more that would probably make scientists and guards feel more "calm" and the player too. Its a horror game, but its probably not a hotspot for jobs, my idea is to add posters and vending machines and such in the halls along with more trash cans and maybe even maps (The s-nav doesnt work that good unless u want to spot scps) with the "YOU ARE HERE" stuff. I suggest the map thing because the facility is LARGE and i do not see how people dont get lost around it. When i suggest vending machines i mean REGULAR ONES with regular human chips, and maybe you can find pennies and stuff and insert them into the vending machines to get food for something? Well anyways, the moral of the suggestion is to make SCP look more "friendly" to scientists, because obviously would be creepy EVEN when its normally lit and such. Even with the posters and stuff, SCP Containment breach would be still creepy and disturbing.
Re: SCP Suggestions General
#961The day I quit is tha day I die.