I saw some topic about moving to C++ and hey, why not use Unreal Engine 3 then?
It took me
one evening to make those screenshots, and it is my
first time with UDK level designing (that's why I could not help it and turn blur on).
So in my version the hero has a flashlight, but no contact lenses. Also I use lots of red, it's an emergency lightning (I did not make any models for lamps :( ). And it seems it's too dark in there, after all. I guess I kinda got little bit carried away here...
But that doesn't matter. My point is, why not make SCP really beautiful, scary and fast (frames per seconds)? I would love to take a part in development.