Page 1 of 1
I have a question about 513-1
Posted: Mon Feb 18, 2013 4:26 pm
by ReDz-Tonner-RMT
Is 513 going to be added in the game or not?
I was reading some posts about that but im stil not sure...
yes or not?
Also i love this new faces ^^

Re: I have a question about 513-1
Posted: Mon Feb 18, 2013 4:56 pm
by Gogert777
People that hear the bell, (the noise on the intercom) they normally kill themselves because they are tormented and constantly in fear of 513-1. So no point in escaping if your going to hear that sound and die anyway.

me too
Re: I have a question about 513-1
Posted: Mon Feb 18, 2013 5:45 pm
by Tomgrakk
It was in the game for a while, but was removed and (presumably) replaced with 372. The removal may or may not be permanent.
513-1 still exists as one of the creepy images that flash on 895's monitor when you look at it for too long.
Re: I have a question about 513-1
Posted: Mon Feb 18, 2013 5:46 pm
by Delusional
This might be a little non-canon but I see a way of adding him back in, when the player sees him pop up he could lose his sanity a bit and start self-harming him/her self if the player closes their eyes if they see 513-1 within 30-60 seconds (Or whichever timeframe) they can actually stop themselves from suiciding but end up injuring themselves.
Re: I have a question about 513-1
Posted: Mon Feb 18, 2013 8:34 pm
by SCP 513
I see that there are some impossible ways to get 513-1 back ingame...
But still, if the bell could be ingame, and you would accidentally ring the bell and the ghost would appear.[ Oh yes, and, It would be like this: if some other guy or personnel or SCP could ring that bell accidentally..]
Re: I have a question about 513-1
Posted: Tue Feb 19, 2013 11:16 am
by SCP 513
Jellycog wrote:I play the earlier versions for our favourite radical ghost.
._.
Re: I have a question about 513-1
Posted: Tue Feb 19, 2013 1:56 pm
by Steelpoint
Many people disliked the then inclusion of SCP-513 simply because they felt that once they heard it they would die eventually, so escaping would be a moot point. This was eventually solved when SCP-513-1 was removed in favor of the current implementation of SCP-372, which functions similarly to SCP-513-1 without the guaranteed death.
Some people have argued that SCP-513 itself, the actual bell, could be shown to the player ingame. Such as being inside a storage area that holds other SCP's. Until then there are no plans to put SCP-513 or SCP-513-1 back into the game.
Re: I have a question about 513-1
Posted: Tue Feb 19, 2013 4:56 pm
by SCP 513
Steelpoint wrote:Many people disliked the then inclusion of SCP-513 simply because they felt that once they heard it they would die eventually, so escaping would be a moot point. This was eventually solved when SCP-513-1 was removed in favor of the current implementation of SCP-372, which functions similarly to SCP-513-1 without the guaranteed death.
Some people have argued that SCP-513 itself, the actual bell, could be shown to the player ingame. Such as being inside a storage area that holds other SCP's. Until then there are no plans to put SCP-513 or SCP-513-1 back into the game.
You say no plans... Well, if people don't like it then cancel the plans of implementation 513-1