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so now that the zombies 008 is being added...!

Posted: Tue Mar 19, 2013 1:55 am
by Megaspear
I see that when you guy s arent updating then you post to this Dev topic #2 thread.... I have played the scp-008 mod and I see now that you are adding it to official game in the next update......

PROOF:
here 1

2
[DATA EXPUNGED][/quote]

So... How to combat zombies now?? I think I may make a youtube video document obvious proof....... :106: I think only concern is how the game may get difficult so much...

[youtube]http://youtube.com/watch?v=NuPBitDgR1c[/youtube]

Re: so now that the zombies 008 is being added...!

Posted: Tue Mar 19, 2013 2:49 am
by Slagar
What? Regalis hasn't even been here. The first picture, as I recall, isn't even related to 008 and the second is from the mod creator, not Regalis. That first picture looks more like a victim of 049 anyway.

EDIT: Whoops, my bad, the second picture is from Regalis. Still, I don't think we should just assume 008 is being added like that.

Re: so now that the zombies 008 is being added...!

Posted: Tue Mar 19, 2013 3:15 am
by SCP 513
Slagar wrote:What? Regalis hasn't even been here. The first picture, as I recall, isn't even related to 008 and the second is from the mod creator, not Regalis. That first picture looks more like a victim of 049 anyway.

EDIT: Whoops, my bad, the second picture is from Regalis. Still, I don't think we should just assume 008 is being added like that.
Regalis said he will play 008 mod and think if he will officially add it to game. The second picture is a new SCP, Regalis mentioned...

And how to survive thee victims? Its simple. Hide and Run.

Or maybe this idea: heal the victims with vaccine syringe.

Re: so now that the zombies 008 is being added...!

Posted: Tue Mar 19, 2013 3:32 am
by Slagar
Regalis said he will play 008 mod and think if he will officially add it to game.
Ah, so speculated but not quite confirmed. If this mod is as good as everyone says it should be a good addition.

If they had a vaccine lying around it wouldn't be keter, I wouldn't think. And then comes the problem of coding AI for npcs you save and their usage and it becomes a mess.

No combat though, and in my opinion maybe one zombie who shambles about slowly and you can sneak past, but the thing I like about SCP:CB is that the monsters are so unique, I don't want a bunch of zombies, the most cliche horror monster of all time, ruining that feeling of uniqueness. Or maybe 008 should infect an area which you need to get a Hazmat suit to cross, and a couple zombies could wander about in there. It'd be foggy so you couldn't see too well (and to show it's infected) but the zombies couldn't detect you unless you were right by them or unless you tried to sprint through. This could make for a nerve wracking slowly but surely crossing as you just narrowly avoid the shambling corpses. Then 173 kills you.

But, I trust Regalis's judgement and if he thinks it can work than I'm sure he'll find a way.

Re: so now that the zombies 008 is being added...!

Posted: Tue Mar 19, 2013 3:40 am
by SCP 513
Yes, yes and yes.

This could work [DATA REDACTED BY O5 PERSONNEL]

Re: so now that the zombies 008 is being added...!

Posted: Tue Mar 19, 2013 7:22 am
by garbo
SCP 513 wrote: Or maybe this idea: heal the victims with vaccine syringe.
No, no. It's a horror game, not a doctors game. Unhealable victims please. It's not scary that you can heal them

Re: so now that the zombies 008 is being added...!

Posted: Tue Mar 19, 2013 9:23 am
by SCP 513
garbo wrote:
SCP 513 wrote: Or maybe this idea: heal the victims with vaccine syringe.
No, no. It's a horror game, not a doctors game. Unhealable victims please. It's not scary that you can heal them
Okay, okay. Got no other ideas... only run and hide from victims.

Re: so now that the zombies 008 is being added...!

Posted: Tue Mar 19, 2013 10:19 am
by Z-Bites
If 008's going in, let's all hope that 500's going in, too.

Re: so now that the zombies 008 is being added...!

Posted: Tue Mar 19, 2013 10:29 am
by SCP 513
Z-Bites wrote:If 008's going in, let's all hope that 500's going in, too.
On that note, 500 is in 008 mod.

Re: so now that the zombies 008 is being added...!

Posted: Tue Mar 19, 2013 10:29 am
by CommanderMark
SCP 513 wrote:Or maybe this idea: heal the victims with vaccine syringe.
A syringe wouldn't do anything to people affected by SCP-008, the only cure is SCP-500.