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Re: How to get rid of 096!

Posted: Sat May 11, 2013 1:44 am
by scpharrisee
theunbeholden wrote:What I don't get is why don't those things die when they get shot.. I can buy them having great unnatural powers.. but invulnerable to deadly projectiles? That stretches credibility unless you can physically see an armored carapace surrounding them... or if its metal object like some of the SCP's.
SCP-096 would have to materialize in order to grab you and take you into its world so I don't buy that.
You mean 106, not 096?

Re: How to get rid of 096!

Posted: Sat May 11, 2013 3:19 am
by Soulzarath
Guys, I wasn't talking about game wise, I was talking about Foundation wise. In the SCP Foundation, they just put SCP-096 into SCP-432 and slam the door behind that bitch. Works with all the Class-D's and shit.

Re: How to get rid of 096!

Posted: Sat May 11, 2013 3:51 am
by Killing_You
Well, 096 HAS been slated for termination... if memory serves, it's one of only two SCPs on the main list where the article outright states that termination has been granted. The other is, of course, 682.

Re: How to get rid of 096!

Posted: Sat May 25, 2013 6:39 pm
by LukeDude759
This takes "burn the witch" to a whole new level.

Re: How to get rid of 096!

Posted: Sat May 25, 2013 7:33 pm
by Soulzarath
LukeDude759 wrote:
This takes "burn the witch" to a whole new level.
LOL! Welcome to the forums btw.

Re: How to get rid of 096!

Posted: Mon May 27, 2013 2:07 am
by LukeDude759
rarityismahwaifu wrote:
Yuno Gasai wrote:You can try run far away from SCP-096, save game and load game :096:
Not sure if it's gonna work thought. But atleast it's worth a try
It don't stop for shit. Maybe your safe while your in pocket dimension or scp 914's room.
Put it in 914. Set to rough. Repeat as necessary. 096 dealt with. Probably not, though :P