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How to get rid of 096!

Posted: Thu Apr 04, 2013 5:01 am
by Soulzarath
Just put the thing in SCP-432. Close the door on it and poof! Banished from existence! :D I thought that this thread was appropriate for this forum sense it has to do with containment breach so no hate if this thread isn't appropriate for this forum topic. What do you guys think of this master idea? This is also a great way to get rid of 173. :D

*EDIT*

I wasn't talking about the game I was talking about the Foundation. May a mod please put this in foundation discussion?

Re: How to get rid of 096!

Posted: Thu Apr 04, 2013 1:48 pm
by Lusor1111
The foundation would never do that. Mixing scp is very dangerous. Certainly, maybe 096 would be dealt with.

Maybe both scp preject each other or their abilities changes into something unpredictable, or 096 is eventualy able to escape and reaches a city or appears on TV. Or maybe the universe ends.

The Foundation prefers to not take chances. They are already risking enough trying to destroy 682.

096 is not dangerous enough to merit that.

Re: How to get rid of 096!

Posted: Thu Apr 04, 2013 3:56 pm
by ­́̄̔͝
Soulzarath wrote:Just put the thing in SCP-432. Close the door on it and poof! Banished from existence! :D I thought that this thread was appropriate for this forum sense it has to do with containment breach so no hate if this thread isn't appropriate for this forum topic. What do you guys think of this master idea? This is also a great way to get rid of 173. :D
Are you saying it's possible to do this ingame or is this just a theory?

Re: How to get rid of 096!

Posted: Thu Apr 04, 2013 5:13 pm
by Steelpoint
SCP-432 is not in the game, and I doubt it will be due to its complexity and the fact we already have SCP-106's pocked dimension. Right now it is his theory.

Re: How to get rid of 096!

Posted: Thu Apr 04, 2013 5:35 pm
by Glitch

Re: How to get rid of 096!

Posted: Fri Apr 05, 2013 1:29 pm
by Pinkie Pyro
Steelpoint wrote:SCP-432 is not in the game, and I doubt it will be due to its complexity and the fact we already have SCP-106's pocked dimension. Right now it is his theory.
There is a SCP-432 game though.

Re: How to get rid of 096!

Posted: Sat Apr 06, 2013 5:08 am
by rarityismahwaifu
That's my 2nd favorite joke scp.

Re: How to get rid of 096!

Posted: Sat Apr 06, 2013 12:57 pm
by Lusor1111
106 would probably just make it exit his dimension, 096 is unkillable and does not reacts to damage. Therefore 106 wont have any interest on 096.

and if you put is with 017, I think that will happen the same thing that happened with 682 and 096, things will get loud and freaky for a while and when everything stops and personell can look at it safely both scp will be trying to avoid each other.

Re: How to get rid of 096!

Posted: Mon Apr 08, 2013 3:17 am
by rarityismahwaifu
Yuno Gasai wrote:You can try run far away from SCP-096, save game and load game :096:
Not sure if it's gonna work thought. But atleast it's worth a try
It don't stop for shit. Maybe your safe while your in pocket dimension or scp 914's room.

Re: How to get rid of 096!

Posted: Mon Apr 08, 2013 7:44 pm
by Glitch
Fun fact: 096 can and will teleport to get to you.