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Re: Dev Topic #3
Posted: Thu Aug 08, 2013 8:16 pm
by SCP-500
RobbieNewton wrote:Survival Drinks - Such as first aid juice, something that has the effect of making you not blink, or something that can kill SCP-682
I believe that has been tested in one of 294's test logs, the result vaporized the entire site.
Re: Dev Topic #3
Posted: Fri Aug 09, 2013 9:08 am
by Sparks
Regalis wrote:So, has anyone made it inside the "control room" in SCP-079's chamber yet (the new door with the code)?
Anyway, I've been having a metric ton of IRL stuff going on lately and I haven't made much progress. I've still managed to fix quite a lot of bugs and make some new rooms: "checkpoint rooms" between the zones and a
cafeteria (finally). The SCP-513 project on the collaboration forum seems to have made some progress as well, so reimplementing SCP-513 shouldn't be that far away...
I've been wondering what I should do with SCP-294. As some of you probably know, we've had a model for it for ages, it's just hasn't been put in the game yet. The cafeteria would be a suitable place for it, but I still have my doubts whether it should be added or not. Making it functional would be a nearly impossible task - it would have to be able to produce hundreds of different liquids to make it feel even vaguely like a machine that can vend anything. Just having it as a static prop would be one option, but it might be disappointing when the players find it and realize it can't be used (potentially after spending time and effort trying to figure out how to make it work).
Cridone wrote:Hey Reg, I know you're busy. But I'm still curious to where the SCP-087-B source is.
Sorry, I had completely forgotten about it. It's now included in the game's folder, just redownload it from the main site.
I managed to get into the control room, cant remember where I found the code though.
Nice piece of content you put in there.
Re: Dev Topic #3
Posted: Fri Aug 09, 2013 1:10 pm
by Regalis
Mirocaine wrote:My proposal for SCP-294 is for it to be an "Open Community project" -- in the sense that scp-294 has an editable .txt file in the data folder that members can easily add possible inputs into the machine and set outputs/effects of the liquids. It would essentially work just like the LoadingScreens text file -- except EVERYONE can add onto it, making the possibilities endless.
This is a great idea. It would be hard to achieve liquids with more complicated effects with this kind of system (like making the player hallucinate if he drinks a cup of LSD), but we could still get a variety of interesting results just by affecting the stats of the player (stamina, injuries, blinking etc), playing some sound clip and displaying a message on the screen. I think I'll start writing a parser for the .txt file when SCP-513 is done.
Re: Dev Topic #3
Posted: Fri Aug 09, 2013 1:23 pm
by Zarpox
Regalis wrote:This is a great idea. It would be hard to achieve liquids with more complicated effects with this kind of system (like making the player hallucinate if he drinks a cup of LSD), but we could still get a variety of interesting results just by affecting the stats of the player (stamina, injuries, blinking etc), playing some sound clip and displaying a message on the screen. I think I'll start writing a parser for the .txt file when SCP-513 is done.
Sounds great. I will think of some drinks then.
btw
I must thank you for making the game and all . I enjoy it from the first minute. (wow, 1 Year is now gone...)
I love you.
Re: Dev Topic #3
Posted: Sun Aug 11, 2013 7:06 pm
by Cridone
Can B3D handle rain? If so, I"d like a 72% chance of it raining at Gate A And a 25% chance of raining at Gate B
Re: Dev Topic #3
Posted: Sun Aug 11, 2013 7:29 pm
by hug0905
Re: Dev Topic #3
Posted: Sun Aug 11, 2013 7:32 pm
by Omniary
You know, I wouldn't mind finding that hidden in a office, or something.
Re: Dev Topic #3
Posted: Wed Aug 14, 2013 3:45 pm
by Cridone
So............ judging about the content in the next update, will it be 0.7.5 ot 0.8?
Re: Dev Topic #3
Posted: Thu Aug 15, 2013 3:03 pm
by Capy
I heard through the grape vine that most of this stuff will be added in 0.8, but don't quote me on this. Only the man himself can say.
Also, would I be welcome to post some models I have made for the game in Collaboration? Game related, of course. Reason I ask this is because I have seen some negative vibe in the past when people have posted content and ideas.
Re: Dev Topic #3
Posted: Thu Aug 15, 2013 4:51 pm
by SCP-500
Sounds like the next update is going to be HUGE
If i may ask, what is all going to be in this new update?.