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Re: Dev Topic #3

Posted: Fri Nov 01, 2013 11:33 pm
by gameroyale
MetroDelta wrote:
gameroyale wrote:
Cridone wrote:Guys, there's a janitor texture in the game files.

Did anybody find him yet? Wouldn't be surpassed if he's the one you eat when you're a 008 infected.

[EDIT]
The escaping guard in the intro is now the janitor
janitor? no but I've seen a guard entering an elevator, I want to make a video of that but everytime I get the error message and it quits the game :(
Me too, I'm glad to see I'm not alone with this bug.
maybe it has something to do with the new ending, if I do it in map creator I can freely explore the room but the guard isn't there and the button of the elevator says it's locked

Re: Dev Topic #3

Posted: Sat Nov 02, 2013 8:44 pm
by ryansee
Hey is the game still being updated?

Re: Dev Topic #3

Posted: Sat Nov 02, 2013 8:44 pm
by Glitch
The last update was a couple of says ago so, yes.

Re: Dev Topic #3

Posted: Sat Nov 02, 2013 9:48 pm
by ryansee
I mean like actively adding new scps etc? I am just getting introduced to the game. Is it still in alpha?

Re: Dev Topic #3

Posted: Sat Nov 02, 2013 9:50 pm
by SCP 513
ryansee wrote:I mean like actively adding new scps etc? I am just getting introduced to the game. Is it still in alpha?
Yes, it is in Alpha. But every update doesn't sometimes get new SCPs.

Re: Dev Topic #3

Posted: Sat Nov 02, 2013 9:58 pm
by ryansee
AAh i was worried the fourms was dead :(

Re: Dev Topic #3

Posted: Sat Nov 02, 2013 11:53 pm
by Cridone
When a SCP is added the update will be called 0.X, thought a SCP can be in a 0.X.X update to.

Re: Dev Topic #3

Posted: Thu Nov 07, 2013 7:40 am
by Ghost_FX
Sorry if I’m going to off topic, but modding treads older that one month.

I have a huge problem with FastText lib. To be more precise after including FastText_unicode from trial package the time of loading levels is absolutely awful. Time increased by 200% or more. I expected lil increase of loading (Unicode vs. ASCII, 2 bytes vs. 1 byte), but 200%?!
It’s terrible for me because Cyrillic not working properly with ASCII. Who does know anything about this problem? May be all my problems is a trial? In a full version of FastText all be fine?

P.S.: thank you, SCP 513, for responded to my issue of searching Photoshop templates for labels, documents and other graphic stuff (still searching some of it).

Re: Dev Topic #3

Posted: Mon Nov 11, 2013 7:58 pm
by RobbieNewton
I wonder logically how many more can be added at this point in terms of SCP's, we have a number of good and effective ones in right now

Re: Dev Topic #3

Posted: Fri Nov 15, 2013 11:26 pm
by Mirocaine
-Request Log 8881**

-Site-[REDACTED] _ Log event_containment_failure #31 Event
..
[REDACTED] MTF-█-1: "Thats when we entered the corridor, at least seven of the damn things must of been there, ██ couldn't make the call because of the gas leak obstructing our vision, but we were aware that any [REDACTED] we were hearing was to be considered MIA. Goddamn, half of us fell there because of the shadows, we couldn't tell what was where, ██ confirmed that even ██ shot ████ himself from misfire. That's when they took the opportunity to pounce, Captain called what was probably best that saved our asses.."

*There is a brief lull in the conversation*

[REDACTED] Interviewer: "And that was?-"

[REDACTED] MTF-█-1: "Run. Just [EXPLETIVE REDACTED] run and don't look back."

Access Recovered Image File from Expedition-8881**
Spoiler
Image