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Animations
Posted: Sat Apr 27, 2013 2:41 pm
by ReDz-Tonner-RMT
The animations in game are not that realistic.
For example the Class Ds In the intro sequence:
''Walks, Frezzes''
I dont think when you are standing up doing nothing you freeze like a statue! The class Ds realy look like a statue.
Another example are the MTFs, they are always freezed and the only animations they have are walking, i would really apreciate seeing better animations in the next versions.
Re: Animations
Posted: Sat Apr 27, 2013 2:48 pm
by 106phobia
ReDz-Tonner-RMT wrote:The animations in game are not that realistic.
For example the Class Ds In the intro sequence:
''Walks, Frezzes''
I dont think when you are standing up doing nothing you freeze like a statue! The class Ds realy look like a statue.
Another example are the MTFs, they are always freezed and the only animations they have are walking, i would really apreciate seeing better animations in the next versions.
This game is far from being complete. What did you expect? Top of the line graphics and animation from the very beginning?
Re: Animations
Posted: Sat Apr 27, 2013 2:53 pm
by MrGuilkeyFace
I agree. I already made a thread about this somewhere...
Re: Animations
Posted: Sat Apr 27, 2013 3:55 pm
by ReDz-Tonner-RMT
I know its far from being complete, but they are ading a lot of stuff instead of better animations, in my opinion, the animations are very important
Re: Animations
Posted: Sun Apr 28, 2013 2:38 am
by lucasxD
what about different dead animations? not just falling and seeing the rooftop of the room.!
Re: Animations
Posted: Sun Apr 28, 2013 12:13 pm
by ReDz-Tonner-RMT
lucasxD wrote:what about different dead animations? not just falling and seeing the rooftop of the room.!
i agree
Re: Animations
Posted: Sun Apr 28, 2013 12:20 pm
by Steelpoint
I do agree that many of the animations currently are lacking in certain areas, especially the ideal animations for the Class-D's/Scientists.
I love using the "Game is far from finished" line as much as the next guy but I do think important things such as this should be highlighted.
Re: Animations
Posted: Sun Apr 28, 2013 2:33 pm
by 106phobia
I'm most likely wrong, but I figured it was more important to improve gameplay first and graphics and animation later. Or at least do bits of it along the way.
Re: Animations
Posted: Sun Apr 28, 2013 11:22 pm
by Agent Shlocky
I may be wrong here, but darn near all the models are place holders and, you'd need to animate models differently based on how their made. So wouldn't it be pointless to give the non-final models really good animations if you'd need to make new ones anyways? I don't model or animate so I could be totally wrong here.
Re: Animations
Posted: Sun Apr 28, 2013 11:26 pm
by thekill9714
ReDz-Tonner-RMT wrote:The animations in game are not that realistic.
For example the Class Ds In the intro sequence:
''Walks, Frezzes''
I dont think when you are standing up doing nothing you freeze like a statue! The class Ds realy look like a statue.
Another example are the MTFs, they are always freezed and the only animations they have are walking, i would really apreciate seeing better animations in the next versions.
When playing my friend told me the guards look like they $#!T themselfs and my other friend told me they look constipated over all animation is hard thing to do you have to take in so I think you need to look more into how hard it is to make a game and how even more hard it is to make a free game
Don't hate on people for it dude its hard work
you also spelled freezes don't appreciate really wrong any complaints made with bad spelling most of the time people do not care for now if it is just a post talking about a idea with wrong spelling it can be forgiven but complain when you can't even spell something is a bit rude i'm not trying to be mean or anything btw and try to think from other points of view please and not just your own even asking nicely with please and appreciate is rude if you're not seeing from there view
Juicy wrote:Some models aren't finished and some models are just placeholders (MTF), they don't need good animations yet
But I don't understand why 096 dances when you look at his face :O
Speaking of the MTF I have this basic idea for a mtf not sure if it is good or not
The helmet will come down at the back the lens will be blue and not yellow orange the under clothing will be a green and white camo and his vest will be tinted just a bit green he will also have a some small change to some parts and The Foundations logo on him
Mod edit: Try not to double post, also, your signature is much too big. Crop the height to 100 px or remove it.