Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#71
Capy wrote: I tried a couple of rooms last night, and I don't think the textures are going to work.
For some reason the map models have that wierd model height map thing applied to them.
Download 3DWS and ask Regalis for the files, then you can just export the maps as regular models, and they will work fine.
I'd do it, but I'm not sure when my comp with the files is gonna be fixed.
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Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#72
mrpeanut188 wrote:
Capy wrote: I tried a couple of rooms last night, and I don't think the textures are going to work.
For some reason the map models have that wierd model height map thing applied to them.
Download 3DWS and ask Regalis for the files, then you can just export the maps as regular models, and they will work fine.
I'd do it, but I'm not sure when my comp with the files is gonna be fixed.
Are you saying that Regalis gave you the original models for the rooms?

Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#76
Capy wrote:
mrpeanut188 wrote:
Capy wrote: I tried a couple of rooms last night, and I don't think the textures are going to work.
For some reason the map models have that wierd model height map thing applied to them.
Download 3DWS and ask Regalis for the files, then you can just export the maps as regular models, and they will work fine.
I'd do it, but I'm not sure when my comp with the files is gonna be fixed.
Are you saying that Regalis gave you the original models for the rooms?
For use to the game only. Just ask him yourself, I would rather avoid a problem, and I cannot access those files anyhow, the HDD with them is inside another comp.
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