Undertow Games
  • Login
    • Unanswered topics
    • Active topics
  • Board index
  • SCP - Containment Breach
  • General discussion

Importing CB into Unity!. (PROJECT - DEAD) (NEW VIDEO)

  • Print view
Locked
  • Home
  • Board index
  • SCP - Containment Breach
  • General discussion
  • 1
  • …
  • 8
  • 9
  • 10
  • 11
  • 12
  • …
  • 18
Page 10 of 18
176 posts
Display posts from previous
Sort by
User avatar
Raining Pixel
Posts:
20
Joined:
Thu Sep 05, 2013 3:06 am

Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#91 by Raining Pixel
will graphics of the game be improved in the unity engine?
User avatar
Trialtrex21
Moderator
Posts:
1456
Joined:
Fri Nov 02, 2012 8:17 pm
Location:
Help
Contact:
  • Website

Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#92 by Trialtrex21
I don't see why not.

Code: Select all

Omniary: fuck you anglerfish can't smell
Dr. Trialtrex21: how you know bitch
Omniary: it probably could smell you though
could probably smell your fucking dank ass nasty powersuit structure gel trog ass enslaved protein bullshit sloshing in your suit from a mile away
User avatar
Dr. Maruss
Posts:
138
Joined:
Fri Dec 21, 2012 9:35 pm

Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#93 by Dr. Maruss
Hey I'm too busy at the moment to read through the whole thing can someone brief me on what's going on? Especially in relation to: multiplayer, iOS compat., and progress?
User avatar
Cridone
Posts:
2026
Joined:
Sun Jun 02, 2013 8:43 am
Location:
anywhere but here

Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#94 by Cridone
Regalis said there will be NO multiplayer in any form, even on a engine like Unity.
User avatar
D-9999
Posts:
1296
Joined:
Sun Jul 14, 2013 1:34 am
Location:
Somewhere over the rainbow
Contact:
  • Website

Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#95 by D-9999
Well technically, this is just a remake, so they can add what they please unless it ruins the horror experience or is SCP canon-breaking.
So, if they truly want to, they can add Multiplayer. And it's much easier to do on Unity than Blitz anyhow.
My YouTube. I make bad content.
My Steam. Add me if you'd like.
User avatar
Cridone
Posts:
2026
Joined:
Sun Jun 02, 2013 8:43 am
Location:
anywhere but here

Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#96 by Cridone
True, but in my opinion they better not add multiplayer.
User avatar
D-9999
Posts:
1296
Joined:
Sun Jul 14, 2013 1:34 am
Location:
Somewhere over the rainbow
Contact:
  • Website

Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#97 by D-9999
It's really their choice as I said. If they do, I won't have a problem. If not, same thing. I'll be fine with either choice. But an actual multiplayer script in Unity is hard enough as it is.
My YouTube. I make bad content.
My Steam. Add me if you'd like.
User avatar
Cridone
Posts:
2026
Joined:
Sun Jun 02, 2013 8:43 am
Location:
anywhere but here

Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#98 by Cridone
Like I said, in my opinion.

But I wouldn't really have a problem if they did add it.
Now lets stop talking about this.
User avatar
D-9999
Posts:
1296
Joined:
Sun Jul 14, 2013 1:34 am
Location:
Somewhere over the rainbow
Contact:
  • Website

Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#99 by D-9999
I was gonna change the subject anyhow.
So, how's development going for this port?
My YouTube. I make bad content.
My Steam. Add me if you'd like.
User avatar
Dr. Maruss
Posts:
138
Joined:
Fri Dec 21, 2012 9:35 pm

Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)

#100 by Dr. Maruss
Yeah, I'd advise against Multiplayer, but I'm not a fan of multiplayer in any survival horror game.

Will this port work on Mac?
  • 1
  • …
  • 8
  • 9
  • 10
  • 11
  • 12
  • …
  • 18
Page 10 of 18
176 posts
Locked

Return to “General discussion”

Jump to
  • Official News
  • -     Announcements
  • -     Patch Notes & Hotfixes
  • Barotrauma
  • -     General discussion
  • -     Collaboration
  • -     Modding
  • -     Custom Submarines
  • -     Bug reports
  • SCP - Containment Breach
  • -     Official News
  • -     General discussion
  • -     Collaboration
  • -     -     Ingame Entity Discussion
  • -     Modding
  • -     Bug reports
  • -     -     Old Threads
  • Other
  • -     General Off Topic
  • -     SCP-087-B
  • -     Other SCP Games
  • -     Foundation Discussion
  • Home
  • Board index
  • FAQ
  • The team
  • Privacy
  • Terms
  • All times are UTC
  • It is currently Mon Aug 30, 2021 2:49 pm

Copyright Undertow Games ©

Login