The point of batteries?
#1I don't see their purpose in the game anymore. Am I the only one who always passes them up?
Maybe they are an SCP of their own....?Serimah wrote:Well, it depends really. I still pick them up even after all this time. Because you encounter this certain mapseed where you won't find 914.
But yeah, it's optional really. Maybe they can be replaced? Who knows.
Pretty much this. If you get a bad seed or one that spawns 914 really far away batteries are a life saver. Also, more items may be added to the game that require batts, but only time will tellSerimah wrote:Well, it depends really. I still pick them up even after all this time. Because you encounter this certain mapseed where you won't find 914.
But yeah, it's optional really. Maybe they can be replaced? Who knows.
1. The S-NAV is pretty much useless, unless you put them in 914 to detect SCP's, they are uselesshug0905 wrote:you need to use the batteries for conjunction items like the s-nav or radio.
It really isn't. If people knew how to use it, maybe it wouldn't be considered useless. It also helps tell which rooms are dead ends.FoxMccloud64 wrote:1. The S-NAV is pretty much uselesshug0905 wrote:you need to use the batteries for conjunction items like the s-nav or radio.
Because most people are fucking stupid and don't know how to use it.Goblin wrote:Good point. But rarely anybody uses it that I know of.
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