Re: Dev Topic #4

#142
v0.9.2 coming up tomorrow!

Here's an (incomplete) changelist:

Code: Select all

v0.9.2
- once again, an attempt to fix the SCP-173 spawn bugs
- anti-aliased text and new fonts in the GUI
- new radio transceiver and navigator models
- the camera now zooms to the keypad you're using, instead of the floating image
of a keypad
- high-res button/keypad texture
- heavily nerfed the "STOP HIDING -feature"
- some new ambient sounds
- "The Dread" is now properly looped
- reverted SCP-106 back to its pre-0.7.2 look

- changes bu juanjpro:
	- Added the custom RoomMesh format for faster loading times and more efficient memory usage
	- Some fixes to the "room106" event: containing SCP-106 should be easier
	- No more falling-through-floor, attempt #3
	- Fixed door that leads to the void in "room2servers" (SCP-096's server room)
	- Placed "testroom" keypad door correctly
	- MTFs at Gate A will get the player if they contained SCP-106
	- Optimized event sounds
	- The game is backwards compatible with v0.9

Re: Dev Topic #4

#145
Regalis wrote:v0.9.2 coming up tomorrow!

Here's an (incomplete) changelist:

Code: Select all

v0.9.2
- once again, an attempt to fix the SCP-173 spawn bugs
- anti-aliased text and new fonts in the GUI
- new radio transceiver and navigator models
- the camera now zooms to the keypad you're using, instead of the floating image
of a keypad
- high-res button/keypad texture
- heavily nerfed the "STOP HIDING -feature"
- some new ambient sounds
- "The Dread" is now properly looped
- reverted SCP-106 back to its pre-0.7.2 look

- changes bu juanjpro:
	- Added the custom RoomMesh format for faster loading times and more efficient memory usage
	- Some fixes to the "room106" event: containing SCP-106 should be easier
	- No more falling-through-floor, attempt #3
	- Fixed door that leads to the void in "room2servers" (SCP-096's server room)
	- Placed "testroom" keypad door correctly
	- MTFs at Gate A will get the player if they contained SCP-106
	- Optimized event sounds
	- The game is backwards compatible with v0.9
NOOOOOOOOOOOOOO! PORTING. MODS. BAD.

Although seeing those bug fixes from juan, most likely he's probably got it sussed anyway :laugh:
SCP - Box of Horrors v0.8.0b
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Re: Dev Topic #4

#146
InnocentSam wrote: NOOOOOOOOOOOOOO! PORTING. MODS. BAD.

Although seeing those bug fixes from juan, most likely he's probably got it sussed anyway :laugh:
Aaaaaw, bummer man :P

Thanks a lot for the new update Reg, its really awesome to see that you added a couple the features I requested. I love a dev who listens to their fans :D
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