Re: Dev Topic #4
Posted: Thu May 08, 2014 3:19 pm
I wonder if we will get some new eye-candy events in 1.0. That would be sweet.
Maybe some with the new SCPs?kingjulien22 wrote:I wonder if we will get some new eye-candy events in 1.0. That would be sweet.
Heck yeah! Also if there will be new rooms it will be sweet.Akatos wrote:Maybe some with the new SCPs?kingjulien22 wrote:I wonder if we will get some new eye-candy events in 1.0. That would be sweet.
I think that there will be new rooms in 1.0(like the containment chambers for some of the new SCP's and the 860 test room appearing in Regalis' video)kingjulien22 wrote:Heck yeah! Also if there will be new rooms it will be sweet.Akatos wrote:Maybe some with the new SCPs?kingjulien22 wrote:I wonder if we will get some new eye-candy events in 1.0. That would be sweet.
New Rooms= New Spooks.
New SCPs= 2spooky4me.
God, I'm looking forward to this. Dammit Reg hurry!
I really hope so. It wouldn't make sense not to.kingjulien22 wrote:Is Regalis gonna use Twisted's models ofand
-1? They are more realistic in my opinion, I would like to see them in-game.
( Altough, our 513-1 does gives me dem spooks with its tall bulid and slender arms)
As far as I know, the models still have to be animated, but that shouldn't be much of a problem.Skin_ wrote:It wouldn't make sense not to.
You have to think. This game was made in Blitz3D. It is probably the most basic coding program that you can get besides BlitzPlus. It is really hard to make good graphics that will work with Blitz3D, and the game is suppose to be scary. Would it be very scary if it was really bright in like every room?JustinNotCapricorn wrote:It better have less lag and better graphics. Please brighten the graphics. The darkness is somewhat infuriating and frustrating.
Darkness =/= more scary.Catnipbuddy wrote:the game is suppose to be scary. Would it be very scary if it was really bright in like every room?