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Re: Dev Topic #4

Posted: Thu May 08, 2014 3:19 pm
by kingjulien22
I wonder if we will get some new eye-candy events in 1.0. That would be sweet.

Re: Dev Topic #4

Posted: Sat May 10, 2014 9:13 am
by Akatos
kingjulien22 wrote:I wonder if we will get some new eye-candy events in 1.0. That would be sweet.
Maybe some with the new SCPs?

Re: Dev Topic #4

Posted: Sun May 11, 2014 10:04 am
by kingjulien22
Akatos wrote:
kingjulien22 wrote:I wonder if we will get some new eye-candy events in 1.0. That would be sweet.
Maybe some with the new SCPs?
Heck yeah! Also if there will be new rooms it will be sweet.
New Rooms= New Spooks.
New SCPs= 2spooky4me.

God, I'm looking forward to this. Dammit Reg hurry!

Re: Dev Topic #4

Posted: Sun May 11, 2014 10:30 am
by AveryLP
kingjulien22 wrote:
Akatos wrote:
kingjulien22 wrote:I wonder if we will get some new eye-candy events in 1.0. That would be sweet.
Maybe some with the new SCPs?
Heck yeah! Also if there will be new rooms it will be sweet.
New Rooms= New Spooks.
New SCPs= 2spooky4me.

God, I'm looking forward to this. Dammit Reg hurry!
I think that there will be new rooms in 1.0(like the containment chambers for some of the new SCP's and the 860 test room appearing in Regalis' video)

Re: Dev Topic #4

Posted: Sun May 11, 2014 12:32 pm
by kingjulien22
Is Regalis gonna use Twisted's models of :106: and :513: -1? They are more realistic in my opinion, I would like to see them in-game.
( Altough, our 513-1 does gives me dem spooks with its tall bulid and slender arms)

Re: Dev Topic #4

Posted: Mon May 12, 2014 3:31 pm
by Skin_
kingjulien22 wrote:Is Regalis gonna use Twisted's models of :106: and :513: -1? They are more realistic in my opinion, I would like to see them in-game.
( Altough, our 513-1 does gives me dem spooks with its tall bulid and slender arms)
I really hope so. It wouldn't make sense not to.

Re: Dev Topic #4

Posted: Mon May 12, 2014 5:48 pm
by Akatos
Skin_ wrote:It wouldn't make sense not to.
As far as I know, the models still have to be animated, but that shouldn't be much of a problem.

Re: Dev Topic #4

Posted: Tue May 20, 2014 6:00 pm
by Catnipbuddy
JustinNotCapricorn wrote:It better have less lag and better graphics. Please brighten the graphics. The darkness is somewhat infuriating and frustrating.
You have to think. This game was made in Blitz3D. It is probably the most basic coding program that you can get besides BlitzPlus. It is really hard to make good graphics that will work with Blitz3D, and the game is suppose to be scary. Would it be very scary if it was really bright in like every room?

Re: Dev Topic #4

Posted: Tue May 20, 2014 11:53 pm
by CommanderMark
Catnipbuddy wrote:the game is suppose to be scary. Would it be very scary if it was really bright in like every room?
Darkness =/= more scary.

Re: Dev Topic #4

Posted: Thu May 22, 2014 12:35 am
by That Same Anon
noises == spooky