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Re: Dev Topic #4
Posted: Tue Aug 25, 2015 5:54 pm
by AgentParadox
AveryLP wrote:I know that I probably already have asked that but what will come with 1.2?(Just the number of SCP's, not exactly which ones beside 966)
The thing with SCP Containment Breach, is that the updates are meant to be a surprise. You'll see once the update comes out. It's only a short wait now.
My best guess is that there'll be 2 or 3, as is standard with every update. (Except with the 1.0 family which introduced 4 SCPs in 1.0 (SCP-939, SCP-860, SCP-066, SCP-970) and another (SCP-1048) in 1.0.4)
Re: Dev Topic #4
Posted: Tue Aug 25, 2015 6:13 pm
by AveryLP
KirbyMario12345 wrote:AveryLP wrote:I know that I probably already have asked that but what will come with 1.2?(Just the number of SCP's, not exactly which ones beside 966)
The thing with SCP Containment Breach, is that the updates are meant to be a surprise. You'll see once the update comes out. It's only a short wait now.
My best guess is that there'll be 2 or 3, as is standard with every update. (Except with the 1.0 family which introduced 4 SCPs in 1.0 (SCP-939, SCP-860, SCP-066, SCP-970) and another (SCP-1048) in 1.0.4)
Wasn't 0.5 another exception? Because I think that no SCP's were added in 0.5 but I don't know because I wasn't playing SCP:CB yet when 0.5 came out.
I just am kinda hyped for 1.2 for some reason but then again, you are right with the update surprise.
Re: Dev Topic #4
Posted: Tue Aug 25, 2015 10:38 pm
by superarmandbros
SCP Containment Breach for me personally has been losing focus gradually. All these new SCP's and new events make you forget that the main antagonist is SCP 173. I was thinking that in the next update, Regalis could possibly make SCP 173 far more aggressive (i.e appear in a lot more rooms). Most scares I get in the game are from 173, so I think it's a shame he's being forgotten more and more...
But hey, that's just my opinion. What do you guys think?
Re: Dev Topic #4
Posted: Tue Aug 25, 2015 11:22 pm
by Hubbawubba64
superarmandbros wrote:
But hey, that's just my opinion. What do you guys think?
Good idea.
Re: Dev Topic #4
Posted: Tue Aug 25, 2015 11:53 pm
by Cridone
superarmandbros wrote:SCP Containment Breach for me personally has been losing focus gradually. All these new SCP's and new events make you forget that the main antagonist is SCP 173. I was thinking that in the next update, Regalis could possibly make SCP 173 far more aggressive (i.e appear in a lot more rooms). Most scares I get in the game are from 173, so I think it's a shame he's being forgotten more and more...
But hey, that's just my opinion. What do you guys think?
That sounds terrible, actually. I meet SCP-173 a lot already and ACTUALLY disable him because he's annoying as hell, so no.
Re: Dev Topic #4
Posted: Wed Aug 26, 2015 12:05 am
by CommanderMark
AveryLP wrote:Wasn't 0.5 another exception? Because I think that no SCP's were added in 0.5 but I don't know because I wasn't playing SCP:CB yet when 0.5 came out.
0.3, .5 and .6 didn't add any new SCPs.
Re: Dev Topic #4
Posted: Wed Aug 26, 2015 4:59 am
by AveryLP
CommanderPro100 wrote:AveryLP wrote:Wasn't 0.5 another exception? Because I think that no SCP's were added in 0.5 but I don't know because I wasn't playing SCP:CB yet when 0.5 came out.
0.3, .5 and .6 didn't add any new SCPs.
0.6 added SCP-096 I think
Re: Dev Topic #4
Posted: Thu Aug 27, 2015 2:40 am
by Cridone
AveryLP wrote:CommanderPro100 wrote:AveryLP wrote:Wasn't 0.5 another exception? Because I think that no SCP's were added in 0.5 but I don't know because I wasn't playing SCP:CB yet when 0.5 came out.
0.3, .5 and .6 didn't add any new SCPs.
0.6 added SCP-096 I think
Yes it did.
Re: Dev Topic #4
Posted: Thu Aug 27, 2015 2:52 am
by AveryLP
Did anyone besides me notice a new post about SCP:CB on the Undertow Games blog?
Re: Dev Topic #4
Posted: Thu Aug 27, 2015 3:11 am
by CommanderMark
Image from Reg's
blog post.
If it is 205 this will be hands down the most laziest SCP ever created for CB.