Re: Suggestions about the game mechanic

#11
Irontaco wrote:But if the single, separated from the others unit is not aware of your prescence, you could very well attempt a push and run tactic.
Yeah, there should be a posibility to survive if you push one of them an run away but only if he isn't aware of your presence. Yeah, that's a good idea.
Last edited by Brunou8 on Thu Jul 10, 2014 9:42 pm, edited 1 time in total.
SCP classified documents
SCP-895 Containment chamber modification
D-9341 memoirs
Old topics of interest

Re: Suggestions about the game mechanic

#12
I notice how fast the player sprints ingame. So here is my idea. If you sprint head on with a MTF group or a single unit you can make them stumble and drop their gun or make them fall over all together. There isn't a way to really delay the MTF besides closing the door on them. The down side is that they have quick reflexes and you have to hide and do it to get away if one of them is near your hiding spot. If they cannot mow you down with the P90 they have currently then they will take out a side arm...
A cross post from another thread. The player moves incredibly fast and is probably strong enough to push down a unit in full armor.
"Checklist completed, S.O.B."