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A very few points regarding SCP:CB so far...

Posted: Fri Aug 08, 2014 7:38 am
by autotroph
I'm not really being a pedant or anything, but regarding 1.0.3:

1) SCP-914's loading screen still has 'Input' instead of 'Intake' in the booth to insert objects; I just wonder why it hasn't been seen and fixed yet.
2) Neither has endroomC been removed in the rooms.ini as well. It can easily be removed, but still.
3) As for the Map Editor... is it just me or something's wrong with how it's been coded now? I get a MAV upon clicking the ExampleMap given; and I get a MAV in-game in the new intro when I load a map I made using the Map Creator.
4) And, well, there are a number of grammatical errors in the readme and changelog.
5) The console hasn't been totally renewed, has it? I can't spawn the Forest Monster even if I type Forestmonster (the name in the .ini file for NPCs).
6) From the forest, I teleported to the pocket dimension and dropped the log papers I got from the forest from the inventory. The log papers were like, two times the size of the original papers. Are they really that big?

I'm just saying this; I'm sorry for pointing this all out.

Re: A very few points regarding SCP:CB so far...

Posted: Fri Aug 08, 2014 11:56 am
by MonocleBios
autotroph wrote: 5) The console hasn't been totally renewed, has it? I can't spawn the Forest Monster even if I type Forestmonster (the name in the .ini file for NPCs).
I can't remember if I said anything a year back, but if enough people want me to work on the console again I'll consider reviving the console mod.

Re: A very few points regarding SCP:CB so far...

Posted: Fri Aug 08, 2014 12:41 pm
by MetroDelta
There is an error that I want to add, and which I think that nobody noticed it, the texture of the text "Light Containment Zone" of the checkpoints is actually written "Light COINTAINEMNT zone".

Re: A very few points regarding SCP:CB so far...

Posted: Fri Aug 08, 2014 4:00 pm
by WhatTheBreach
LHIGT CNOANTIEMNT ZNOE...
Someone noticed a spelling mistake?

Re: A very few points regarding SCP:CB so far...

Posted: Fri Aug 08, 2014 4:40 pm
by Akatos
autotroph wrote:6) From the forest, I teleported to the pocket dimension and dropped the log papers I got from the forest from the inventory. The log papers were like, two times the size of the original papers. Are they really that big?
When I already found a log note in the forest it was literally so big that I was able to read it without having to pick it up. I highly doubt this is intentional.

Re: A very few points regarding SCP:CB so far...

Posted: Fri Aug 08, 2014 8:10 pm
by CommanderMark
autotroph wrote:4) And, well, there are a number of grammatical errors in the readme and changelog.
Does this really matter? As long as their coherent and you can understand them there isn't really a need for perfect grammar.

Re: A very few points regarding SCP:CB so far...

Posted: Sat Aug 09, 2014 8:54 am
by autotroph
CommanderPro100 wrote:
autotroph wrote:4) And, well, there are a number of grammatical errors in the readme and changelog.
Does this really matter? As long as their coherent and you can understand them there isn't really a need for perfect grammar.
I know; I'm sorry for pointing that out. I just laugh a bit when I see 'changes bu juanjpro' and 'Light Cointainment Zone'; but seriously though I guess I shouldn't be surprised some minor stuff like these get forgotten, because SCP:CB is a relatively big, if independent, project.

EDIT: I know it's just a very minor error on the website, but:
Image
Second link is a direct download link from the site itself. Just saying.