DooM style ending.
Posted: Thu Aug 14, 2014 3:37 pm
I've seen the DooM 2 and DooM 64 ending, and I thought that the idea of showing you all that you have seen at the end to remind you of all those strong things you've demolished is a great way to end a game. More preffered by me, the DooM 64 ending.
So it shows all your enemies lie that. So I imagined that an ending like that for SCP-Cb would be good. BUT different.
OK so here it is: it shows the endscreen background and plays a music track. at the bottom of the screen, it says: E to end, N to next.
Then it shows each SCP that you have seen. In order, so obviously 173 first. When they appear they fade into the center of the screen, using they're moving animation, and text below them says they're name. This also counts for the 2 D-Classes, the Scientists, Janitor, guards, ect. When you press N, the next SCP or character fades in as the previous fades out. As each SCP fades in, they make they're spawning noise, seeing player noise, and every 5 seconds they use they're attack animation. Any SCPs that have not been found in that save will be a black silhouette of themselves, and ??? underneath them instead of a name. When all entities are showcased, it will show an outline of a D-Class model, and underneath says: D-9341. Then around it it shows all the items yo collected.
All this happens after the Achievements screen. Ones like SCP-173 would stay still and only make the neck-snap noise. 513 of course wouldn't attack, just flicker, and the humans (not MTFs or GUARDS) would just walk.
So it shows all your enemies lie that. So I imagined that an ending like that for SCP-Cb would be good. BUT different.
OK so here it is: it shows the endscreen background and plays a music track. at the bottom of the screen, it says: E to end, N to next.
Then it shows each SCP that you have seen. In order, so obviously 173 first. When they appear they fade into the center of the screen, using they're moving animation, and text below them says they're name. This also counts for the 2 D-Classes, the Scientists, Janitor, guards, ect. When you press N, the next SCP or character fades in as the previous fades out. As each SCP fades in, they make they're spawning noise, seeing player noise, and every 5 seconds they use they're attack animation. Any SCPs that have not been found in that save will be a black silhouette of themselves, and ??? underneath them instead of a name. When all entities are showcased, it will show an outline of a D-Class model, and underneath says: D-9341. Then around it it shows all the items yo collected.
All this happens after the Achievements screen. Ones like SCP-173 would stay still and only make the neck-snap noise. 513 of course wouldn't attack, just flicker, and the humans (not MTFs or GUARDS) would just walk.