Page 2 of 3

Re: what if SCP was on different platforms?

Posted: Thu Aug 21, 2014 5:39 pm
by SCP-Sean
Nice interpretation! but the graphics would be adavced

Re: what if SCP was on different platforms?

Posted: Thu Aug 21, 2014 7:31 pm
by SCP-500
TheJonttu wrote:You forgot NES, but anyway :D
SCP-CB is perfect for Wii U, because screen controller.
https://www.dropbox.com/s/trncgot05amjk ... ii%20U.png
All my moneyz.

Re: what if SCP was on different platforms?

Posted: Thu Aug 21, 2014 10:24 pm
by Bio-hazardous Thingy
TheJonttu wrote:You forgot NES, but anyway :D
SCP-CB is perfect for Wii U, because screen controller.
https://www.dropbox.com/s/trncgot05amjk ... ii%20U.png
I can imagine using the tablet to show the S-Nav or inputting numbers on a keypad as well.

Re: what if SCP was on different platforms?

Posted: Fri Aug 22, 2014 1:40 am
by AlicornPureSparky
TheJonttu wrote:You forgot NES, but anyway :D
SCP-CB is perfect for Wii U, because screen controller.
https://www.dropbox.com/s/trncgot05amjk ... ii%20U.png
Not gonna lie. That'd be fucking awesome. And not just because I'm a Wii U user. But I feel like 173 model would be optimized, 106 (along with 513) would be Twisted's models. 860 (The Key) would also need optimization. 860-2 would stay the same, same goes for 096. 066 would have yarn all over the place as it moves. And thats about it. Or at least all I can think of at the moment.

Re: what if SCP was on different platforms?

Posted: Fri Aug 22, 2014 10:11 am
by SCP-Sean
ALSO, nes will not be added, as the game will be the same 3D, but the console has to be capable of rendering 3D, and NES cant
also, SNES can, ya know. and gba

Re: what if SCP was on different platforms?

Posted: Fri Aug 22, 2014 4:06 pm
by TheJonttu
SCP-Sean wrote:ALSO, nes will not be added, as the game will be the same 3D, but the console has to be capable of rendering 3D, and NES cant
also, SNES can, ya know. and gba
No 3D, but like Legend of Zelda for nes

Re: what if SCP was on different platforms?

Posted: Fri Aug 29, 2014 10:02 am
by SCP-Sean
im creating an n64 scp pack. if i knew to model i would make low poly models, but i imagine cb being very low poly, having less textures, less sounds, less rooms, and low quality texture.

Re: what if SCP was on different platforms?

Posted: Sat Aug 30, 2014 9:21 pm
by Lucagumballf
Wii!!!

Re: what if SCP was on different platforms?

Posted: Sun Aug 31, 2014 3:20 pm
by SCP-Sean
Image

Re: what if SCP was on different platforms?

Posted: Sun Aug 31, 2014 3:47 pm
by That Same Anon
TheJonttu wrote:
SCP-Sean wrote:ALSO, nes will not be added, as the game will be the same 3D, but the console has to be capable of rendering 3D, and NES cant
also, SNES can, ya know. and gba
No 3D, but like Legend of Zelda for nes
actually the SNES can render psuedo-3d in mode 7 form. look at games like "Super Mario Kart"