I have built a map I would like to share with you.
It focuses much on a realistic map layout and I am heavily keeping to the Wiki regarding the different zones (light containment, heavy containment, entrance), so there won't be offices in light containment zone etc pp.
This will make the map itself somehow harder but also more predictable.
It requires at least Version 1.0.4 as it was created using this version.
The map works with every version up to 1.0.6. No guarantees beyond!
Changelog
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The current map can be downloaded here (Dropbox Link): https://db.tt/FW7F3cRKThis map may be edited and shared alike. If you upload it somewhere else, it would be nice to mention me (for those familiar with Creative Commons: Its CC-BY-SA 3.0)
Screenshot / Map Layout
Small info:
When you create a map in the creator, the map you encounter ingame will be mirrored, for example if you choose a corner to go to the right and you go that path ingame, the corner will go to the left etc.
Since that can be confusing, all my screenshots match the REAL layout how you will find it ingame. So there should be no confusion about this.
All the screenshots are provided via Dropbox.
General Map Overview (no room identification)
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Coloured map (shows Containment chambers, exits, containment zones and checkpoints)
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Sadly I can not tell you more about the map in general without spoilering, so read at your own risk (may ruin the experience/tension).General map info
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Current features
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Hints, tipps & tricks
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Current Status:Light Containment Zone: FINISHED
Heavy Containment Zone: FINISHED
Entrance Zone: FINISHED
Total completion: 100%