Re: Facility guards are just weak.
#12I've actually seen a mod that should just straight up be IN the game, it's in development but it adds a second story to the game where the player plays AS foxtrot, to secure the facility, heck securing the faclity instead of escaping should be an option anyway! so anyone think should be done?
Re: Facility guards are just weak.
#13Link to the mod page?librarra_x wrote:I've actually seen a mod that should just straight up be IN the game, it's in development but it adds a second story to the game where the player plays AS foxtrot, to secure the facility, heck securing the faclity instead of escaping should be an option anyway! so anyone think should be done?
Re: Facility guards are just weak.
#14Not true. It reached 1.0 and I don't see any more traces of, "Beta Version."TheHoongs wrote:This game is in beta,bare in mind.
Re: Facility guards are just weak.
#15Abincyprus wrote:Not true. It reached 1.0 and I don't see any more traces of, "Beta Version."TheHoongs wrote:This game is in beta,bare in mind.