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Final Version Predictions

Posted: Wed Oct 29, 2014 2:47 am
by Epickon
As Regalis announced that at some time SCP CB would no longer be supported. What do you think the final version would have?

[i]And yes, this used to be a 1.0.6 suggestion thread.[/i]

Re: 1.0.6

Posted: Wed Oct 29, 2014 12:30 pm
by AlicornPureSparky
That seems like it would be a 1.1.0 update.

Re: 1.0.6

Posted: Wed Oct 29, 2014 8:10 pm
by Theimperfectbeing
Epickon wrote:I think version 1.0.6 should have these updates.:

1. Nerf SCP-173 so that it only appears in the light containment zone and have a speed of 25 (it's 35, I think...)
8. You can use the first aid kit to cure your character from SCP-008.
1. No. 173 is the main threat of the game.

8. No. That would break canon.

The rest are okay, but seem like they would take too long to implement.

Re: 1.0.6

Posted: Wed Oct 29, 2014 8:42 pm
by Nehpys
Epickon wrote:I think version 1.0.6 should have these updates.:

1. Nerf SCP-173 so that it only appears in the light containment zone and have a speed of 25 (it's 35, I think...)
2. SCP-939 can't bite you when you have no-clip and god-mode on.
3. Add SCP-1591, SCP-1912, SCP-718, SCP-2004, and SCP-1120. I'm pretty sure SCP-REDACTED would be awesome for the blinking mechanism.
4. SCP-1021 appears on entrances and exits.
5. Improve intro. Include misbehaving Class-D's. People working at their cubicles, etc.
6. Add a hidden console command disabling the MTF.
7. Slightly buff SCP-939's speed. SCP-939 is the most terrifying one!
8. You can use the first aid kit to cure your character from SCP-008.
9. From 4 endings, have 10 endings. I'm not getting into what the extra 6 should be!
1. Fuck no! If you mean 2.5, since 173's original speed is 3.5, the No! making him 25 at his speed range.... :REDACTED: :REDACTED: :REDACTED: :REDACTED:

2. 939 is another threat through the facility. Godmode is enough. Maybe, a "notarget" command.
3. SCP-REDACTED? Never heard of that one....
4. Wouldn't that be more for Aesthetics? Kinda useless if you ask me...
5. The intro doesn't really need to be "improved" Maybe you can hear Sleeping D-Classes.
6. I agree with that.
7. Agreed. But not by too much, since he is already fast.
8. Uncanon. No.
9. If you are not gonna get into what you mean, then we are gonna get the wrong idea, of what you mean.

P.s: Pretty sure this topic should go in Collaboration.

Re: 1.0.6

Posted: Wed Oct 29, 2014 8:52 pm
by Theimperfectbeing
SyphenTV wrote:
P.s: Pretty sure this topic should go in Collaboration.
I agree.
SyphenTV wrote:
1. Fuck no! If you mean 2.5, since 173's original speed is 3.5, the No! making him 25 at his speed range.... :REDACTED: :REDACTED: :REDACTED: :REDACTED:
For the record, his speed IS 35.

To put into comparison, 096's speed is 10.

Re: 1.0.6

Posted: Wed Oct 29, 2014 10:00 pm
by Nehpys
Theimperfectbeing wrote:
SyphenTV wrote:
P.s: Pretty sure this topic should go in Collaboration.
I agree.
SyphenTV wrote:
1. Fuck no! If you mean 2.5, since 173's original speed is 3.5, the No! making him 25 at his speed range.... :REDACTED: :REDACTED: :REDACTED: :REDACTED:
For the record, his speed IS 35.

To put into comparison, 096's speed is 10.
Ah shit. Well, I really couldn't check XD. The direct download button from the site to download the game doesn't work for me, so I couldn't check.

Re: Final Version Predictions

Posted: Mon Nov 03, 2014 9:24 am
by TheHoongs
I don't think the development of SCP:CB will stop. It reached 1.0.0 so...
Image

Re: Final Version Predictions

Posted: Tue Nov 04, 2014 2:14 am
by Theimperfectbeing
TheHoongs wrote:-snip-
Well, Regalis said that the updates might end soon as he has other projects planned. I take it this just means no major updates, but I think the tiny bug-fixing or feature adding updates won't cease anytime soon.