Re: 60 FPS?
#2I think you need a minimum specs of
4th Generation Intel® Core™ i5-4460 processor, 8GB memory & NVIDIA® GeForce® GTX 745 with 4GB DDR3
I THINK
4th Generation Intel® Core™ i5-4460 processor, 8GB memory & NVIDIA® GeForce® GTX 745 with 4GB DDR3
I THINK
Re: 60 FPS?
#3Okay. I was just getting 53 FPS on my optiplex 8400
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History is written by the victor~Winston Churchill
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History is written by the victor~Winston Churchill
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Re: 60 FPS?
#5Oh! Okay then.
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History is written by the victor~Winston Churchill
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History is written by the victor~Winston Churchill
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Re: 60 FPS?
#6i5-2400, 4 GB DDR3, and a Geforce GTX 560 nets me around 53-56 FPS if I'm not wearing a gas mask or anything.
Re: 60 FPS?
#7Lucky, I run SCP - Containment Breach on my laptop, currently I am saving up to build a gaming super computer but my game runs at around 12ish fps, upwards of 20 on a GOOD day, usually around 6-9 during the intro...+
"Hello" ~ SCP - 049
Re: 60 FPS?
#8To get OK FPS:
Go into Options.ini with Notepad/Notepad++ and find these:
and replace it with this (They are not next to each other, be wary!)
Go into Options.ini with Notepad/Notepad++ and find these:
Code: Select all
framelimit=50
vsync=1
anisotropy=1
antialias=1
Code: Select all
framelimit=60
vsync=0
anisotropy=0
antialias=0
Re: 60 FPS?
#9Thanks! At first I was like yeah so what, it's still at 9 fps (during the intro) but after the intro it was usually in the mid 20's now, so thank you! And at one point it was 43, after that it quickly went back down to 23 but still, thanks!!!
"Hello" ~ SCP - 049
Re: 60 FPS?
#10Hoskinator wrote:Thanks! At first I was like yeah so what, it's still at 9 fps (during the intro) but after the intro it was usually in the mid 20's now, so thank you! And at one point it was 43, after that it quickly went back down to 23 but still, thanks!!!
Well, you can change the framelimit to 0, but it will be flux like hell.
VSync smooths the screen causing lag.
Antistophy is more of a Detail renderer.
Antialias smoothens out pictures (Teslagate lines) so it isn't blury.