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Personal Headcanons
Posted: Tue Dec 30, 2014 5:57 pm
by CLgaming
As the title says, this is an *unofficial* place to discuss SCP:CB headcanons and share your crazy or interesting ideas of the existing game.
The only thing of my headcanon is that D-9341 looks like this:
Re: Personal Headcanons
Posted: Wed Dec 31, 2014 5:00 am
by Cridone
Speaking of D9341's appearance, I actually did make a texture for him:
I tried giving his face more facial hair, though you can't really see it since it's pretty subtle.
I can't really think of other headcanons other then that I always thought that at the alternative Gate-A ending, when the screen goes dark it's like they shot D9341 with a dart or clubbed him with their P90.
Re: Personal Headcanons
Posted: Fri Jan 02, 2015 1:23 pm
by yonzo_rikuo
lol d-9341 pics made me laugh why his face is round? he looks like a children can you guys make him skinnier?
Re: Personal Headcanons
Posted: Fri Jan 02, 2015 4:01 pm
by D-9999
yonzo_rikuo wrote:lol d-9341 pics made me laugh why his face is round? he looks like a children can you guys make him skinnier?
IDEA:
Try remodeling the Class-D model alltogether.
In other words: Nope.
Re: Personal Headcanons
Posted: Fri Jan 02, 2015 5:13 pm
by Nehpys
Cridone wrote:Speaking of D9341's appearance, I actually did make a texture for him:
I tried giving his face more facial hair, though you can't really see it since it's pretty subtle.
I can't really think of other headcanons other then that I always thought that at the alternative Gate-A ending, when the screen goes dark it's like they shot D9341 with a dart or clubbed him with their P90.
That's actually really good! I like that. I wish there was a "Third-Person" Mode for the game, just to observe your character Model.
Re: Personal Headcanons
Posted: Fri Jan 02, 2015 7:14 pm
by Cridone
yonzo_rikuo wrote:lol d-9341 pics made me laugh why his face is round? he looks like a children can you guys make him skinnier?
I didn't make the model, I just used the default ClassD model and edited the ClassD texture.
SyphenTV wrote:That's actually really good! I like that. I wish there was a "Third-Person" Mode for the game, just to observe your character Model.
I always just had the idea of a first-person model, though in that case you don't really need a face texture unless you can somehow make a mirror.
Though while there are already walking, running and crouching animations, you would have to make new animations for switches and buttons and picking up items.
Re: Personal Headcanons
Posted: Tue Jan 06, 2015 9:21 am
by TheHoongs
Re: Personal Headcanons
Posted: Thu Jan 15, 2015 4:48 am
by Cridone
TheHoongs wrote:How I see D-9341
D-9341's super feminine appearance to match his masculine voice.
Re: Personal Headcanons
Posted: Thu Jan 15, 2015 1:28 pm
by yonzo_rikuo
what if ellen degeneres is D 9341?
Re: Personal Headcanons
Posted: Thu Jan 15, 2015 9:27 pm
by Nehpys
yonzo_rikuo wrote:what if ellen degeneres is D 9341?