Am I missing something to get the Gate A ending?
Posted: Sun May 24, 2015 5:20 am
So I played the game on my YouTube channel last year after the release of v1.0, and did two playthroughs. But on both, I had to settle for the Gate B ending as the Gate A ending seemed to have an issue. (I chose not to file this under "bug reports" since (A) I'm not certain it's a bug, and (B) I haven't tested it since v1.06.) I'd like to play through v1.15 and go for the Gate A ending, so I want to confirm whether my method actually works, or if this was an issue in that game version. I didn't find any related comments in the change logs.
As far as I understand, to get the Gate A ending, all you need is:
I know this was in a previous version (v1.06), but I'm wondering if I just missed something or if this indeed was (is?) a bug.
I'd be happy to share the videos this happened in so you guys can see the circumstances, but I don't want to post them without being asked (to avoid self-promotion and so on).
As far as I understand, to get the Gate A ending, all you need is:
- - SCP-106 to not be contained
- Remote door control to be ON
- A level-5 key card or higher
- Finding the Gate A exit (obviously)
I know this was in a previous version (v1.06), but I'm wondering if I just missed something or if this indeed was (is?) a bug.
I'd be happy to share the videos this happened in so you guys can see the circumstances, but I don't want to post them without being asked (to avoid self-promotion and so on).