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Re: SCP 1.2

Posted: Sat Jun 06, 2015 1:01 am
by CommanderMark
Airplane611 wrote:Make the rooms have a creepy affect
Could you elaborate?

Re: SCP 1.2

Posted: Sat Jun 06, 2015 9:55 am
by Child Muncher
I think he means make all the room textures saturated.

Re: SCP 1.2

Posted: Sat Jun 06, 2015 7:38 pm
by MrJPenguin1
Child Muncher wrote:I think he means make all the room textures saturated.
Chill. Don't even remind us of that. That will only provoke another argument. We really don't want that, now do we?

Re: SCP 1.2

Posted: Sun Jun 07, 2015 7:09 am
by AveryLP
I think that 1.2 should include some more Box of Horrors stuff, including SCP-009, SCP-409, the medibay(I mean an SCP containment facility needs an medibay) and some non-BoH stuff.

Re: SCP 1.2

Posted: Sun Jun 07, 2015 7:17 am
by Nehpys
AveryLP wrote:I think that 1.2 should include some more Box of Horrors stuff, including SCP-009, SCP-409, the medibay(I mean an SCP containment facility needs an medibay) and some non-BoH stuff.

They're Useless.

Re: SCP 1.2

Posted: Sun Jun 07, 2015 7:26 am
by AveryLP
SyphenTV wrote:
AveryLP wrote:I think that 1.2 should include some more Box of Horrors stuff, including SCP-009, SCP-409, the medibay(I mean an SCP containment facility needs an medibay) and some non-BoH stuff.

They're Useless.
I think that they should be added nonetheless as an curiosity(I mean for example SCP-895, it is useless but has also been added) and the medibay should be included because in my opinion, an SCP facility needs an medibay(The medibay should be located in the Entrance zone though.)

I don't think that SCP's should be removed just because they are useless, in fact I think that we should add more as an curiosity like stated above.

Re: SCP 1.2

Posted: Sun Jun 07, 2015 7:00 pm
by Hubbawubba64
Child Muncher wrote:I think he means make all the room textures saturated.
You're thinking of Airplane611.

Re: SCP 1.2

Posted: Sun Jun 07, 2015 9:02 pm
by Child Muncher
Yeah I know because Airplane said 'make the rooms more creepier' and Commander said how.

Re: SCP 1.2

Posted: Sun Jun 07, 2015 9:08 pm
by Cridone
AveryLP wrote:the medibay(I mean an SCP containment facility needs an medibay)
Regalis has stated he didn't add the medibay because it took up a lot of space with its unique models and textures.
I'm not saying it's a bad idea because I think it would be a very cool addition, but I don't see Regalis doing it now after he didn't add it in the first place.
AveryLP wrote:(I mean for example SCP-895, it is useless but has also been added)
That doesn't seem like a reason for Regalis to add more useless SCPs, he probably doesn't want to remove SCP-895 because it was one of the first SCPs he added to the game and/or he's just lazy to.

Re: SCP 1.2

Posted: Sun Jun 07, 2015 9:48 pm
by Airplane611
I didn't say that, I quoted it off.