Re: Dev Topic #2

#713
Breaking Bad. Other than some other shows, TV is dead to me. I just pirate 80s movies and watch shows on netflix.
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I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: Dev Topic #2

#715
Juicy wrote:[img]snip[/img]
I don't get it.
Heheh, you said a bad word.

All of you guys really are special. Did you guys know that? Yes you guys are! Each in your own special way.

Re: Dev Topic #2

#716
InnocentSam wrote:
Ketercheat wrote:
I've been waiting 15 years for a MediEvil 3.

Still haven't got it ¬.¬
My god yes. That series is one of my PS1 favorites, though i doubt Medievil 3 will ever happen.

But anyway, yeah (cough). Back on topic guys.
Local Forum Amateur and Galactic God Entity: Current mistakes:3
"If you collect them, something good might happen!" - About half of the Road Trip Adventure NPC's

Re: Dev Topic #2

#717
Transition through doors by the looks of it, but elevators would be awesome.
Image
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: Dev Topic #2

#718
I'm surprised there isn't more elevator stuff. I mean, yes it's a big facility, but from what we see the way it's big is horizontally big; 80% of all of the explorable area is on one flat plane, with only 6 elevator/upstairs areas (Electric Control, Maintenance Tunnels, Warhead Room, Gate A, and Gate B. 106's room could take up another floor cause it's lowest point is probably equal to the distance the Maintenance tunnels are). Heck, even on the document that talks bout the bombs, the way it's drawn makes the facility look really... flat, I guess you could say.

Zones could be accessed by elevators to make the facility look much much MUCH larger floorwise (instead of the maybe three floors you can see), and give the appearance that the facility is REALLY huge and spans super deep underground. like ten floors deep maybe. Even signs saying "hey this is floor B8 where we keep these SCPs" could really help, or a document you can find explaining the floors.

I dunno I'm just tossing ideas out pfft

Re: Dev Topic #2

#719
[quote="Ethereal"][/quote]
2 posts! a bot! 1!
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This profile's been around for nearly eight years

RIP

(last edited 10/09/2020)