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Re: Stuff i have to say about the game, listen, my children.
Posted: Sun Dec 02, 2012 11:14 pm
by SCP-682
I don't like Server Rooms. At all. They're pretty confusing, half the time only lead to an endcap on the easiest room, and the fact that 173 spawns down there makes it impossible to navigate. You can't see him, just hear him moving, and the servers always get in the way so trying to find him doesn't work- then he goes around a corner when you blink and kills you. Its not scary. Its fucking annoying.
Re: Stuff i have to say about the game, listen, my children.
Posted: Sun Dec 02, 2012 11:20 pm
by Destructoid
Re: Stuff i have to say about the game, listen, my children.
Posted: Mon Dec 03, 2012 12:06 am
by SCP-343
Wrong topic?
Wait, nevermind, I derped for a second

Re: Stuff i have to say about the game, listen, my children.
Posted: Mon Dec 03, 2012 12:29 am
by Destructoid
Double post. Well, it doesn't matter, double posts aren't that important unless you do them all the time.
Re: Stuff i have to say about the game, listen, my children.
Posted: Mon Dec 03, 2012 7:34 am
by garbo
I like them! Regalis should add them to 0.6.2 (I wish I'm not late...)
Re: Stuff i have to say about the game, listen, my children.
Posted: Mon Dec 03, 2012 3:26 pm
by Richy
SCP-682 wrote:I don't like Server Rooms. At all. They're pretty confusing, half the time only lead to an endcap on the easiest room, and the fact that 173 spawns down there makes it impossible to navigate. You can't see him, just hear him moving, and the servers always get in the way so trying to find him doesn't work- then he goes around a corner when you blink and kills you. Its not scary. Its fucking annoying.
Yeah I don't think 173 and the server room works well together tbh
It may work with another scp though
Re: Stuff i have to say about the game, listen, my children.
Posted: Mon Dec 03, 2012 4:07 pm
by Enma Ai
I disagree with you regarding the length of the game; 1 - 2 hours for it is prefect. If it took more time to finish it, it'd start to get really boring, really fast, as the game doesn't really have content for more than that.
Otherwise, you have good points, specially regarding 173's spawn rate.
Re: Stuff i have to say about the game, listen, my children.
Posted: Mon Dec 03, 2012 4:10 pm
by Mirocaine
173 Is extremely difficult to get around in the server/locker area rooms, there's some pretty bad occurrences where when I walk around him he'll pop up behind me and snap my neck (And there is no possible way/path to get behind me)..
As for game time length, I think they'll be a lot to explore; if your in a minimum rush of simply finding a way out, It'd probably take just like 1-2 hours, but for the curious and the obvious newbies, perhaps a single game sitting can be 3-7 hours. Amnesia TDD was around 7-8 hours for me to complete (despite it being absolutely terrifying) I wish it was a bit longer, but eh.
Well CB is still quite a bit from full release (I think), we'll have plenty of time to playtest and see what makes it entertaining for just boring or whatnot. Right now I think we need more rooms because the maps are getting big enough now for me to almost break out some Graph Paper + Pencil, which is awesome.
Re: Stuff i have to say about the game, listen, my children.
Posted: Mon Dec 03, 2012 5:12 pm
by Agent Skinner
With the 0.3/0.5 versions, after a few times of playing I became less and less fearful of the game as I knew when and what was coming, the 0.6 has no doubt spiced up the game for me again, especially 096 and the server rooms, to quote my friend 'that's some hardcore stuff'.
Re: Stuff i have to say about the game, listen, my children.
Posted: Tue Dec 04, 2012 3:32 am
by Soulzarath
Hello Irontaco. It's Poopwardo from Dead Frontier. Long time no see. I agree with pretty much all these ideas. Haven't played the game sense V5.1 so I can't wait to play SCP CB with the new beginning, ending & SCP. All so very exciting. Another thing the game should have is a improved gas mask. When you put the normal gas mask in 682 you get a gas mask with a better interface.