yonzo_rikuo wrote:also, how and where do regalis get money to live his life? is he a parent bod that still lives in his parent's garage or does he have a job?
Student benefits and a part-time job
at a small game studio. Due to school, work and Barotrauma I really don't have time to work on SCP-CB at the moment, and to be honest, I don't have much motivation to get back to Blitz3D and continue patching/building upon the awful, barely functional code that was never designed to scale up to this size. Some minor additions and fixes are definitely possible but I don't think the game can be expanded much further without a major rewrite of the code (which some people are already doing). In addition to my badly designed beginner-level code there's another big problem, DirectX 7. Developing a game using a 16-year-old Windows-only graphics API that's already causing major problems on some newer systems (e.g. Windows 8) is a
bad idea.
But as I've said earlier, the fact that the B3D version of SCP-CB isn't in active development and most likely won't receive any major updates any time soon doesn't mean that this is the end for SCP-CB. The modding community is still (somewhat) active, other people are working on ports/remakes of the game, and there's a high chance that I start doing something SCP-related again after Barotrauma (sequel, reboot, spinoff...?).