Re: v1.3 Update
#181Or what of SCP-096's face appears on one of the monitors in the survaillence room and adds a little more dificulty to view the screens without agitating 096
Found?
I feel like it will not be, just because it is WAY to OP, and you could probably just skip over 860, and other SCP's with it. But I feel like having its containment chamber with the note "Sorry, I got is first -Maynard" would be a good cameo.PootWizard wrote:Just curious, will SCP-005 be added or will it not cause its just a "easier" and "OP'er" version of the Omni Keycard?
That is a idea I thought about too, but it would be too much impossible to then not view the monitors (as this room will be important for the gameplay).Blue Prefect wrote:Or what of SCP-096's face appears on one of the monitors in the survaillence room and adds a little more dificulty to view the screens without agitating 096
SCP-005 is a bit too OP, but the idea with it's chamber migth work, but i'm not sure at all if it's actually necessary to do then (SCP-005's room can be made as a SCP storage room with multiple low-level SCPs in 1.4 (if we add more of these "item SCPs"), but for now, it's just unclear if the room will get added or not).slender1200 wrote:I feel like it will not be, just because it is WAY to OP, and you could probably just skip over 860, and other SCP's with it. But I feel like having its containment chamber with the note "Sorry, I got is first -Maynard" would be a good cameo.PootWizard wrote:Just curious, will SCP-005 be added or will it not cause its just a "easier" and "OP'er" version of the Omni Keycard?
a bit too OP ? The damn thing is the fucking DEFINITION OF OVERPOWERED.slender1200 wrote:SCP-005 is a bit too OP,
So, business as usual.slender1200 wrote:I feel like it will not be, just because it is WAY to OP, and you could probably just skip over 860, and other SCP's with it.PootWizard wrote:Just curious, will SCP-005 be added or will it not cause its just a "easier" and "OP'er" version of the Omni Keycard?
Huh?slender1200 wrote:I feel like it will not be, just because it is WAY to OP, and you could probably just skip over 860, and other SCP's with it. But I feel like having its containment chamber with the note "Sorry, I got is first -Maynard" would be a good cameo.PootWizard wrote:Just curious, will SCP-005 be added or will it not cause its just a "easier" and "OP'er" version of the Omni Keycard?
That's what Slender is saying, SCP-005 would be able to activate the keypad, and with it you wouldn't ever need to go inside SCP-860-1.AveryLP wrote:I thought 860's control room is secured with code-locked doors.
I was hoping SCP-005 could be added but seeing as a lot of people saying its "Too Overpowered" its very unlikelyKirbyMario12345 wrote:That's what Slender is saying, SCP-005 would be able to activate the keypad, and with it you wouldn't ever need to go inside SCP-860-1.AveryLP wrote:I thought 860's control room is secured with code-locked doors.
If you played NTF mod, then you will know that keypad for this door is brokenPootWizard wrote: other than that it would be nice if SCP-005 needed something to open its doors to the containment area(aka to balance it, you need to find a way to open its door, like a keycard Omni, or it spawns somewhere hidden, or give it a low spawn rate) to get the key and maybe some rooms cant be unlocked only with SCP-005 (like that cracked door in the anniversary video regalis did)
First of all i haven't played the NTF mod, so i didnt knowVane Brain wrote:If you played NTF mod, then you will know that keypad for this door is brokenPootWizard wrote: other than that it would be nice if SCP-005 needed something to open its doors to the containment area(aka to balance it, you need to find a way to open its door, like a keycard Omni, or it spawns somewhere hidden, or give it a low spawn rate) to get the key and maybe some rooms cant be unlocked only with SCP-005 (like that cracked door in the anniversary video regalis did)
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