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Re: v1.3 Update

Posted: Sun Oct 02, 2016 8:27 pm
by Sad_ness
Is 1.3.2 out yet?

Re: v1.3 Update

Posted: Sun Oct 02, 2016 8:47 pm
by CommanderMark
Sad_ness wrote:Is 1.3.2 out yet?
No. I would say it's coming out soon but that's what was said a month ago so...it'll be out when it's done I guess.

Re: v1.3 Update

Posted: Sun Oct 02, 2016 9:42 pm
by Spacey
Agent G wrote:Gate B is more challenging in 1.3.2.
Spoiler
Image
Lets see how you gonna pass it now
coolio

Re: v1.3 Update

Posted: Sun Oct 02, 2016 10:55 pm
by ME2
I wouldn't mind them taking a month more and naming it 1.4

Edit:

As previously had been said, MAV's won't occur (afaik)
They already have that part, which could/should make it a 1.4 instead of 1.3.2 and some other stuff (like randomized blink Meter) So...

Im for taking more time and making it 1.4 . :REDACTED:

Re: v1.3.2 Update

Posted: Fri Oct 07, 2016 5:21 pm
by Vane Brain
v1.3.2 is out

Re: v1.3.2 Update

Posted: Fri Oct 07, 2016 5:46 pm
by Inclination
Vane Brain wrote:v1.3.2 is out
What are the changes? I'm on a business trip as of now, so I can't download it and check it myself.

Re: v1.3.2 Update

Posted: Fri Oct 07, 2016 5:47 pm
by Vane Brain
Inclination wrote:
Vane Brain wrote:v1.3.2 is out
What are the changes? I'm on a business trip as of now, so I can't download it and check it myself.
http://www.scpcbgame.com/changelog.txt

Re: v1.3.2 Update

Posted: Fri Oct 07, 2016 6:31 pm
by AveryLP
Vane Brain wrote:v1.3.2 is out
Finally some SCP:CB news again...

Re: v1.3 Update

Posted: Fri Oct 07, 2016 7:05 pm
by CommanderMark
Just an FYI for 1.3.2 me and Juan managed to fix a runtime error with the console. To do this we needed to have a scapegoat word.

tl;dr Don't type "jorge" into the console otherwise it... breaks.

Re: v1.3 Update

Posted: Fri Oct 07, 2016 7:15 pm
by slender1200
So far, I like the new update. The only problem I had with is was that some audio files names were changed, and moved to different locations, so that kinda messed with mods.