Page 1 of 2
					
			
				A focus on stability?
				Posted: Sun Aug 07, 2016 7:47 pm
				by LORD DEATH
				So SCP:CB has been out for a very long time, It's been a long time coming; version 1.3. I was curious, when will the developers start focusing on stabilizing the game rather than adding new things. Don't get me wrong, new content is always nice, but what about efficiency and simplicity of code? I'm sure that with every new item implemented, the bug squashing gets significantly harder.
			 
					
			
				Re: A focus on stability?
				Posted: Sun Aug 07, 2016 7:51 pm
				by AgentParadox
				LORD DEATH wrote:So SCP:CB has been out for a very long time, It's been a long time coming; version 1.3. I was curious, when will the developers start focusing on stabilizing the game rather than adding new things. Don't get me wrong, new content is always nice, but what about efficiency and simplicity of code? I'm sure that with every new item implemented, the bug squashing gets significantly harder.
Juanjpro made several fixes in order to increase W8/10 compatibility amongst things, like removing Fastext and Fasttext. I'm hoping the devs expand upon that and optimise the game even further.
 
			 
					
			
				Re: A focus on stability?
				Posted: Sun Aug 07, 2016 7:52 pm
				by AveryLP
				LORD DEATH wrote:So SCP:CB has been out for a very long time, It's been a long time coming; version 1.3. I was curious, when will the developers start focusing on stabilizing the game rather than adding new things. Don't get me wrong, new content is always nice, but what about efficiency and simplicity of code? I'm sure that with every new item implemented, the bug squashing gets significantly harder.
1.3 is also a lot more stable than prior versions.
Theres a reason for the many bugfixes.
 
			 
					
			
				Re: A focus on stability?
				Posted: Mon Aug 08, 2016 2:29 am
				by DropTherapy
				KirbyMario12345 wrote:LORD DEATH wrote:So SCP:CB has been out for a very long time, It's been a long time coming; version 1.3. I was curious, when will the developers start focusing on stabilizing the game rather than adding new things. Don't get me wrong, new content is always nice, but what about efficiency and simplicity of code? I'm sure that with every new item implemented, the bug squashing gets significantly harder.
Juanjpro made several fixes in order to increase W8/10 compatibility amongst things, like removing Fastext and Fasttext. I'm hoping the devs expand upon that and optimise the game even further.
 
yeah ok. apart from the game occasionally flipping out, it's fine. i have honestly never seen this kind of thing before.
 
			 
					
			
				Re: A focus on stability?
				Posted: Mon Aug 08, 2016 9:40 am
				by Hahmonen
				It is possible, look at 0.6.6, most bugless version ever, and arguably the best.
			 
					
			
				Re: A focus on stability?
				Posted: Mon Aug 08, 2016 10:38 am
				by Vane Brain
				Hahmonen wrote:It is possible, look at 0.6.6, most bugless version ever, and arguably the best.
0.6.6 it is a patch. For same bugless version you need to wait for 1.3.6
 
			 
					
			
				Re: A focus on stability?
				Posted: Mon Aug 08, 2016 12:02 pm
				by Zarpox
				Hahmonen wrote:It is possible, look at 0.6.6, most bugless version ever, and arguably the best.
Have you played 0.6.6 recently?
 
			 
					
			
				Re: A focus on stability?
				Posted: Mon Aug 08, 2016 12:05 pm
				by Hahmonen
				Zarpox wrote:Hahmonen wrote:It is possible, look at 0.6.6, most bugless version ever, and arguably the best.
Have you played 0.6.6 recently?
 
Not actually, but i remember it as the "never crashing" version, not sure anymore because it was on an old computer that has better support for old stuff like this.
 
			 
					
			
				Re: A focus on stability?
				Posted: Mon Aug 08, 2016 12:28 pm
				by CommanderMark
				Zarpox wrote:Hahmonen wrote:It is possible, look at 0.6.6, most bugless version ever, and arguably the best.
Have you played 0.6.6 recently?
 
He said most bugless version, not bug-free version.
 
			 
					
			
				Re: A focus on stability?
				Posted: Mon Aug 08, 2016 12:41 pm
				by Zarpox
				Hahmonen wrote:Not actually, but i remember it as the "never crashing" version, not sure anymore because it was on an old computer that has better support for old stuff like this.
I understand what you mean, that version was around for a while, but I just played it for a few minutes again now and it does have it's fair share of bugs that some people may have forgotten about.
CommanderMark wrote:He said most bugless version, not bug-free version.
Fair enough.