SCP-409 and SCP-1062
#1Recently i looked in the games files and i found SCP-409 and SCP-1062 chambers in it, does that mean they're going to be added soon ?
SCP-1062 is a cube in SCP-106 chamber (for some reason it is called like that instead of.. maybe...106_2)DL_Baryonyx wrote:Recently i looked in the games files and i found SCP-409 and SCP-1062 chambers in it, does that mean they're going to be added soon ?
Oh ok and what about 409 ?Vane Brain wrote:SCP-1062 is a cube in SCP-106 chamber (for some reason it is called like that instead of.. maybe...106_2)DL_Baryonyx wrote:Recently i looked in the games files and i found SCP-409 and SCP-1062 chambers in it, does that mean they're going to be added soon ?
It should be showed on monitor in surveillance room, but for some reason it didn't worked...DL_Baryonyx wrote:Oh ok and what about 409 ?Vane Brain wrote:SCP-1062 is a cube in SCP-106 chamber (for some reason it is called like that instead of.. maybe...106_2)DL_Baryonyx wrote:Recently i looked in the games files and i found SCP-409 and SCP-1062 chambers in it, does that mean they're going to be added soon ?
I do think that if it's room gets added, so should the crystal.Vane Brain wrote:It should be showed on monitor in surveillance room, but for some reason it didn't worked...DL_Baryonyx wrote:Oh ok and what about 409 ?Vane Brain wrote: SCP-1062 is a cube in SCP-106 chamber (for some reason it is called like that instead of.. maybe...106_2)
1.4 is pretty far away though. They dont name the next update 1.4 (mav,s gone) and i guess it will go until 1.3.6 before 1.4AveryLP wrote:I do think that if it's room gets added, so should the crystal.Vane Brain wrote:It should be showed on monitor in surveillance room, but for some reason it didn't worked...DL_Baryonyx wrote:
Oh ok and what about 409 ?
That could be a idea for 1.4.
Maybe you forgot add this?:Vane Brain wrote:It should be showed on monitor in surveillance room, but for some reason it didn't worked...DL_Baryonyx wrote:Oh ok and what about 409 ?Vane Brain wrote: SCP-1062 is a cube in SCP-106 chamber (for some reason it is called like that instead of.. maybe...106_2)
Code: Select all
Function ValidRoom2slCamRoom(r.Rooms)
If (r = Null) Then
Return False
EndIf
Local RN$ = r\RoomTemplate\Name$
If RN$ = "room2closets" Then Return True
If RN$ = "room1archive1074" Then Return True
If RN$ = "room3z3" Then Return True
If RN$ = "room1lifts" Then Return True
If RN$ = "room106" Then Return True
If RN$ = "checkpoint1" Then Return True
If RN$ = "room2nuke" Then Return True
If RN$ = "008" Then Return True
If RN$ = "room1162" Then Return True
If RN$ = "room966" Then Return True
If RN$ = "room2ccont" Then Return True
Return False
It is there. Check the code againdiszxchat wrote:Maybe you forgot add this?:Vane Brain wrote:It should be showed on monitor in surveillance room, but for some reason it didn't worked...DL_Baryonyx wrote:
Oh ok and what about 409 ?
Faked Room409 "room2sl_2" wasn't in there so maybe adding it will work?Code: Select all
Function ValidRoom2slCamRoom(r.Rooms) If (r = Null) Then Return False EndIf Local RN$ = r\RoomTemplate\Name$ If RN$ = "room2closets" Then Return True If RN$ = "room1archive1074" Then Return True If RN$ = "room3z3" Then Return True If RN$ = "room1lifts" Then Return True If RN$ = "room106" Then Return True If RN$ = "checkpoint1" Then Return True If RN$ = "room2nuke" Then Return True If RN$ = "008" Then Return True If RN$ = "room1162" Then Return True If RN$ = "room966" Then Return True If RN$ = "room2ccont" Then Return True Return False
Code: Select all
pvt% = CreatePivot(e\room\obj)
PositionEntity pvt%,-231.489,648.0,95.7443,False
PositionEntity(sc\ScrObj,EntityX(pvt%,True),EntityY(pvt%,True),EntityZ(pvt%,True))
EntityParent(sc\ScrObj, e\room\obj)
TurnEntity(sc\ScrObj, 0, 90+e\room\angle, 0)
FindAndDeleteFakeMonitor(e\room,EntityX(pvt%,True),EntityY(pvt%,True),EntityZ(pvt%,True),14)
DebugLog "Created Monitor for "+Chr(34)+"room2sl"+Chr(34)+" (faked SCP-409 Camera)"
Then maybe you need to make the room appear in the map or else it doesn't work.Vane Brain wrote:It is there. Check the code againdiszxchat wrote:Maybe you forgot add this?:Vane Brain wrote: It should be showed on monitor in surveillance room, but for some reason it didn't worked...
Faked Room409 "room2sl_2" wasn't in there so maybe adding it will work?Code: Select all
Function ValidRoom2slCamRoom(r.Rooms) If (r = Null) Then Return False EndIf Local RN$ = r\RoomTemplate\Name$ If RN$ = "room2closets" Then Return True If RN$ = "room1archive1074" Then Return True If RN$ = "room3z3" Then Return True If RN$ = "room1lifts" Then Return True If RN$ = "room106" Then Return True If RN$ = "checkpoint1" Then Return True If RN$ = "room2nuke" Then Return True If RN$ = "008" Then Return True If RN$ = "room1162" Then Return True If RN$ = "room966" Then Return True If RN$ = "room2ccont" Then Return True Return False
And code that you showed is not right. It is only for rooms that are far away.Code: Select all
pvt% = CreatePivot(e\room\obj) PositionEntity pvt%,-231.489,648.0,95.7443,False PositionEntity(sc\ScrObj,EntityX(pvt%,True),EntityY(pvt%,True),EntityZ(pvt%,True)) EntityParent(sc\ScrObj, e\room\obj) TurnEntity(sc\ScrObj, 0, 90+e\room\angle, 0) FindAndDeleteFakeMonitor(e\room,EntityX(pvt%,True),EntityY(pvt%,True),EntityZ(pvt%,True),14) DebugLog "Created Monitor for "+Chr(34)+"room2sl"+Chr(34)+" (faked SCP-409 Camera)"
Adding it there will not work
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