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SCP-409 and SCP-1062

Posted: Fri Sep 02, 2016 5:34 pm
by DL_Baryonyx
Recently i looked in the games files and i found SCP-409 and SCP-1062 chambers in it, does that mean they're going to be added soon ?

Re: SCP-409 and SCP-1062

Posted: Fri Sep 02, 2016 5:57 pm
by Vane Brain
DL_Baryonyx wrote:Recently i looked in the games files and i found SCP-409 and SCP-1062 chambers in it, does that mean they're going to be added soon ?
SCP-1062 is a cube in SCP-106 chamber (for some reason it is called like that instead of.. maybe...106_2)

Re: SCP-409 and SCP-1062

Posted: Fri Sep 02, 2016 6:09 pm
by DL_Baryonyx
Vane Brain wrote:
DL_Baryonyx wrote:Recently i looked in the games files and i found SCP-409 and SCP-1062 chambers in it, does that mean they're going to be added soon ?
SCP-1062 is a cube in SCP-106 chamber (for some reason it is called like that instead of.. maybe...106_2)
Oh ok and what about 409 ?

Re: SCP-409 and SCP-1062

Posted: Fri Sep 02, 2016 6:14 pm
by Vane Brain
DL_Baryonyx wrote:
Vane Brain wrote:
DL_Baryonyx wrote:Recently i looked in the games files and i found SCP-409 and SCP-1062 chambers in it, does that mean they're going to be added soon ?
SCP-1062 is a cube in SCP-106 chamber (for some reason it is called like that instead of.. maybe...106_2)
Oh ok and what about 409 ?
It should be showed on monitor in surveillance room, but for some reason it didn't worked...

Re: SCP-409 and SCP-1062

Posted: Fri Sep 02, 2016 6:21 pm
by AveryLP
Vane Brain wrote:
DL_Baryonyx wrote:
Vane Brain wrote: SCP-1062 is a cube in SCP-106 chamber (for some reason it is called like that instead of.. maybe...106_2)
Oh ok and what about 409 ?
It should be showed on monitor in surveillance room, but for some reason it didn't worked...
I do think that if it's room gets added, so should the crystal.
That could be a idea for 1.4.

Re: SCP-409 and SCP-1062

Posted: Fri Sep 02, 2016 7:40 pm
by ME2
AveryLP wrote:
Vane Brain wrote:
DL_Baryonyx wrote:
Oh ok and what about 409 ?
It should be showed on monitor in surveillance room, but for some reason it didn't worked...
I do think that if it's room gets added, so should the crystal.
That could be a idea for 1.4.
1.4 is pretty far away though. They dont name the next update 1.4 (mav,s gone) and i guess it will go until 1.3.6 before 1.4

Re: SCP-409 and SCP-1062

Posted: Sat Sep 03, 2016 12:20 am
by SCP:CBfanboy3028
hey Vane Brain, will SCP-009 And SCP-409 be added in 1.4? along with SCP-058?

Re: SCP-409 and SCP-1062

Posted: Sat Sep 03, 2016 8:44 am
by diszxchat
Vane Brain wrote:
DL_Baryonyx wrote:
Vane Brain wrote: SCP-1062 is a cube in SCP-106 chamber (for some reason it is called like that instead of.. maybe...106_2)
Oh ok and what about 409 ?
It should be showed on monitor in surveillance room, but for some reason it didn't worked...
Maybe you forgot add this?:

Code: Select all

Function ValidRoom2slCamRoom(r.Rooms)
	If (r = Null) Then
		Return False
	EndIf
	
	Local RN$ = r\RoomTemplate\Name$
	
	If RN$ = "room2closets" Then Return True
	If RN$ = "room1archive1074" Then Return True
	If RN$ = "room3z3" Then Return True
	If RN$ = "room1lifts" Then Return True
	If RN$ = "room106" Then Return True
	If RN$ = "checkpoint1" Then Return True
	If RN$ = "room2nuke" Then Return True
	If RN$ = "008" Then Return True
	If RN$ = "room1162" Then Return True
	If RN$ = "room966" Then Return True
	If RN$ = "room2ccont" Then Return True
	
	Return False
	
Faked Room409 "room2sl_2" wasn't in there so maybe adding it will work?

Re: SCP-409 and SCP-1062

Posted: Sat Sep 03, 2016 10:20 am
by Vane Brain
diszxchat wrote:
Vane Brain wrote:
DL_Baryonyx wrote:
Oh ok and what about 409 ?
It should be showed on monitor in surveillance room, but for some reason it didn't worked...
Maybe you forgot add this?:

Code: Select all

Function ValidRoom2slCamRoom(r.Rooms)
	If (r = Null) Then
		Return False
	EndIf
	
	Local RN$ = r\RoomTemplate\Name$
	
	If RN$ = "room2closets" Then Return True
	If RN$ = "room1archive1074" Then Return True
	If RN$ = "room3z3" Then Return True
	If RN$ = "room1lifts" Then Return True
	If RN$ = "room106" Then Return True
	If RN$ = "checkpoint1" Then Return True
	If RN$ = "room2nuke" Then Return True
	If RN$ = "008" Then Return True
	If RN$ = "room1162" Then Return True
	If RN$ = "room966" Then Return True
	If RN$ = "room2ccont" Then Return True
	
	Return False
	
Faked Room409 "room2sl_2" wasn't in there so maybe adding it will work?
It is there. Check the code again

Code: Select all

								pvt% = CreatePivot(e\room\obj)
								
								PositionEntity pvt%,-231.489,648.0,95.7443,False
								PositionEntity(sc\ScrObj,EntityX(pvt%,True),EntityY(pvt%,True),EntityZ(pvt%,True))
								EntityParent(sc\ScrObj, e\room\obj)
								TurnEntity(sc\ScrObj, 0, 90+e\room\angle, 0)
								FindAndDeleteFakeMonitor(e\room,EntityX(pvt%,True),EntityY(pvt%,True),EntityZ(pvt%,True),14)
								DebugLog "Created Monitor for "+Chr(34)+"room2sl"+Chr(34)+" (faked SCP-409 Camera)"
And code that you showed is not right. It is only for rooms that are far away.
Adding it there will not work

Re: SCP-409 and SCP-1062

Posted: Sat Sep 03, 2016 11:32 am
by diszxchat
Vane Brain wrote:
diszxchat wrote:
Vane Brain wrote: It should be showed on monitor in surveillance room, but for some reason it didn't worked...
Maybe you forgot add this?:

Code: Select all

Function ValidRoom2slCamRoom(r.Rooms)
	If (r = Null) Then
		Return False
	EndIf
	
	Local RN$ = r\RoomTemplate\Name$
	
	If RN$ = "room2closets" Then Return True
	If RN$ = "room1archive1074" Then Return True
	If RN$ = "room3z3" Then Return True
	If RN$ = "room1lifts" Then Return True
	If RN$ = "room106" Then Return True
	If RN$ = "checkpoint1" Then Return True
	If RN$ = "room2nuke" Then Return True
	If RN$ = "008" Then Return True
	If RN$ = "room1162" Then Return True
	If RN$ = "room966" Then Return True
	If RN$ = "room2ccont" Then Return True
	
	Return False
	
Faked Room409 "room2sl_2" wasn't in there so maybe adding it will work?
It is there. Check the code again

Code: Select all

								pvt% = CreatePivot(e\room\obj)
								
								PositionEntity pvt%,-231.489,648.0,95.7443,False
								PositionEntity(sc\ScrObj,EntityX(pvt%,True),EntityY(pvt%,True),EntityZ(pvt%,True))
								EntityParent(sc\ScrObj, e\room\obj)
								TurnEntity(sc\ScrObj, 0, 90+e\room\angle, 0)
								FindAndDeleteFakeMonitor(e\room,EntityX(pvt%,True),EntityY(pvt%,True),EntityZ(pvt%,True),14)
								DebugLog "Created Monitor for "+Chr(34)+"room2sl"+Chr(34)+" (faked SCP-409 Camera)"
And code that you showed is not right. It is only for rooms that are far away.
Adding it there will not work
Then maybe you need to make the room appear in the map or else it doesn't work.

Maybe you could add SCP-409 but of course it doesn't involve with the plot unless there are rooms that you cannot go in as the door are not opening and you need to go through maintenance room (The BoH "Room409" has maintenance room (you cannot go in) and SCP-409 containment chamber) and there is SCP-409.