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Re: 682

Posted: Tue Jan 24, 2017 1:28 pm
by ReptileMonster
Hubbawubba64 wrote:
ReptileMonster wrote:just create 682's model
/viewtopic.php?f=5&t=3909
I've haven't heard any update for that mod in awhile, so that topic might be dead. plus, I didn't say it would be easy. (especially for blitz3D)

Re: 682

Posted: Tue Jan 24, 2017 10:06 pm
by Hubbawubba64
ReptileMonster wrote:
Hubbawubba64 wrote:
ReptileMonster wrote:just create 682's model
/viewtopic.php?f=5&t=3909
I've haven't heard any update for that mod in awhile, so that topic might be dead. plus, I didn't say it would be easy. (especially for blitz3D)
I was trying to illustrate the fact that 682 isn't easy to make. For the record, all existing 682 models from other games don't work with Blitz3D.