Idea on how to add new SCPs without cluttering the game with useless SCPs

#1
What if we could choose the type of site we want to use? For example, you could select a Bio-Site and different new related SCPs would be encountered with a different story and a different way to escape. This would add new content without filling the current game with useless 1- time encounter SCPs.

The downside is that this would take awhile to do, but it could bring new life into the game. Opinions?

Also, I understand this is the wrong place for this but I'd like every one to see this.

Re: Idea on how to add new SCPs without cluttering the game with useless SCPs

#5
In my personal opinion I believe alot more items should be added like SCP-1939 http://www.scp-wiki.net/scp-1939 or something like SCP-002 http://www.scp-wiki.net/scp-002 or SCP-010 http://www.scp-wiki.net/scp-010 SCP-2297 http://www.scp-wiki.net/scp-2297 SCP-043 http://www.scp-wiki.net/scp-043 and last but not least SCP-1930 http://www.scp-wiki.net/scp-1930 Mostly due to how 'safe' these are, also I always feel that light containment is empty and open while heavy containment is always overly crowded with like 5 SCPs in close contact with one another. I would say adding some Euclids could make the game's whole survival part more interesting aswell like SCP-082 http://www.scp-wiki.net/scp-082 SCP-080 http://www.scp-wiki.net/scp-080 SCP-209 http://www.scp-wiki.net/scp-209

I just feel as the Site in game is always empty with barely any SCPs and the only real threat being SCP-173 and SCP-106 with the possibility of avoiding the rest by just being smart.

EDIT: I saw how you mentioned a new bio thing aswell, so I need to add these here http://www.scp-wiki.net/scp-217 http://www.scp-wiki.net/scp-016 http://www.scp-wiki.net/scp-081
Image
Why not the GOC?

Re: Idea on how to add new SCPs without cluttering the game with useless SCPs

#6
The game is open source for a reason. If nobody wants to do it, mod it yourself.
π™±πš•πš’πšπš£πŸΉπ™³ π™΄πš›πš›πš˜πš›(!): π™Ώπš›πšŽπšœπšœπš’πš—πš πšπš‘πšŽ πš‹πšžπšπšπš˜πš— πš›πšŠπš™πš’πšπš•πš’ πš’πšœπš—'𝚝 πšπš˜πš’πš—πš 𝚝𝚘 πš–πšŠπš”πšŽ πšπš‘πšŽ πšŽπš•πšŽπšŸπšŠπšπš˜πš› πš–πš˜πšŸπšŽ πšπšŠπšœπšπšŽπš›.

Re: Idea on how to add new SCPs without cluttering the game with useless SCPs

#8
1234fireball wrote:Not everyone is a programmer ya know
Learn to be one. The Blitz languages aren't hard. Just technically frustrating to use in 2017.
π™±πš•πš’πšπš£πŸΉπ™³ π™΄πš›πš›πš˜πš›(!): π™Ώπš›πšŽπšœπšœπš’πš—πš πšπš‘πšŽ πš‹πšžπšπšπš˜πš— πš›πšŠπš™πš’πšπš•πš’ πš’πšœπš—'𝚝 πšπš˜πš’πš—πš 𝚝𝚘 πš–πšŠπš”πšŽ πšπš‘πšŽ πšŽπš•πšŽπšŸπšŠπšπš˜πš› πš–πš˜πšŸπšŽ πšπšŠπšœπšπšŽπš›.

Re: Idea on how to add new SCPs without cluttering the game with useless SCPs

#10
1234fireball wrote:Most people requestin are youngens with skewl not everyone has the time to learn a programming language
School just slows down the learning. It doesn't necessarily stop it. Just use the tons of free tutorials online.
π™±πš•πš’πšπš£πŸΉπ™³ π™΄πš›πš›πš˜πš›(!): π™Ώπš›πšŽπšœπšœπš’πš—πš πšπš‘πšŽ πš‹πšžπšπšπš˜πš— πš›πšŠπš™πš’πšπš•πš’ πš’πšœπš—'𝚝 πšπš˜πš’πš—πš 𝚝𝚘 πš–πšŠπš”πšŽ πšπš‘πšŽ πšŽπš•πšŽπšŸπšŠπšπš˜πš› πš–πš˜πšŸπšŽ πšπšŠπšœπšπšŽπš›.